K'Plah Q'Houme
First Post
I just wrote a thread some minutes ago, which probarly due to the "language barrier" got misunderstood, but has turned out to be interresting just the same.
This is what I originaly wanted to comment about_:
I dislike battle strategies where ones opponant makes one attack action then runs his speed, stopping to see if you will follow, can follow. If you follow and are capable to make one attack action against him, then when its his turn again he strikes at you and runs away (classic Monk strategy... god, how I hate that character). The whole scenario is repeatet over and over again, taking up precious palying time until somebody has died. Now I consider this strategy as working occasionaly, but having a character (or NPC) who does this every time there is a battle makes me cracy.
I find it a cowardly way to fight, and frankly I'm sick and tired of it.
Now as a DM I can "correct" the characters way of gaming by countering this tedious strategy, but as a player i'm lost to the whim of my DM.
My message: "Please stop running away, stand your ground and fight like a man".
This is what I originaly wanted to comment about_:
I dislike battle strategies where ones opponant makes one attack action then runs his speed, stopping to see if you will follow, can follow. If you follow and are capable to make one attack action against him, then when its his turn again he strikes at you and runs away (classic Monk strategy... god, how I hate that character). The whole scenario is repeatet over and over again, taking up precious palying time until somebody has died. Now I consider this strategy as working occasionaly, but having a character (or NPC) who does this every time there is a battle makes me cracy.
I find it a cowardly way to fight, and frankly I'm sick and tired of it.
Now as a DM I can "correct" the characters way of gaming by countering this tedious strategy, but as a player i'm lost to the whim of my DM.
My message: "Please stop running away, stand your ground and fight like a man".
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