Standard Array Warblade: Where do you put the 15?

You're creating a human warblade with the standard array. Where do you put the 15?

  • Strength

    Votes: 24 72.7%
  • Dexterity

    Votes: 2 6.1%
  • Constitution

    Votes: 2 6.1%
  • Intelligence

    Votes: 3 9.1%
  • Wisdom

    Votes: 0 0.0%
  • Charisma

    Votes: 2 6.1%

  • Poll closed .

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There's no reason to put it in Str. As others have noted, damage is taken care of by maneuvers. And when using maneuvers, you make a single melee attack at your highest bonus; at high levels, your highest bonus is almost always enough to hit with.

Since we've got low starting stats, I wouldn't want to try something fancy like TWF, so Int it is. (To benefit from all the extra warblade abilities.)
 

Damage isn't the reason to put it in Str... It's adding to your chance to hit, and the almost all of the warblade's save DC's are based on Str.

Yes, you can avoid the maneuvers w/saves... but some of them are cool.
 

Strength. All those pretty manuevers are worthless if you can't hit.

I'd consider Dex, for the extra AC.

A D12 hit die means you don't have to worry about Con as much.

The various intelligence based abilities are nice, but none of them so good that I'd pick that as my highest stat.
 

14 goes into Int. A 15 won't give you any additional benefit until 4th level... and you won't retroactively get extra skills. I'd put the 15 in either Strength or Dexterity, depending upon what sort of weapons and fighting styles I wanted to use and what sort of armor I wanted to wear.

-Stuart
 

15 -> Strength. That'll benefit most maneuver DCs (for my generic Warblade maneuver picks), and it's easier to keep track of, and it rewards Wizards & Sorcerers who can cast ray of enfeeblement.

Cheers, -- N
 


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