Rhun
First Post
2 million ton semantics, but your right it should halt when the captain yells "HALT!" why do you think Benson gets thrown in the brig all the time
Bad attitude?
2 million ton semantics, but your right it should halt when the captain yells "HALT!" why do you think Benson gets thrown in the brig all the time
why do you think Benson gets thrown in the brig all the time
Bad personal hygiene?
HolyMan & Rhun - There were a set of advanced flight/tactical maneuvers actually published in Decipher's Trek game. I could look at them and see if they could be converted over easily.
An example would be like attack pattern Zeta Alpha 3, in which there would be a combined 4 actions where Benson would do a Z-axis swoop followed by a high velocity turn, and then Fire in Passing which Benson would give Hale a bonus to Hit on the final action, but it would be a complicated maneuver in which penalties would be added for Benson's multiple actions.
If Benson would miss any of the rolls, Hale might be at a negative for the final shot. Would this be more realistic for you on the starship combats? Would you gentlemen like me to look at the rules?
I like this concept, as it better matches the type of starship combat seen during Star Trek DS9 battle scenes. DS9 was much better at actually having ships move around during battle than TNG was.
We should try a few right see what we like ????