Nebulous
Legend

Adventure #1: The Traitor’s Gambit
PART 1: Zel Nonn Station
INTRODUCTION
We have five characters in this campaign: Tomla the Ithorian Jedi; Nahee the Duros Scout; Thanatos the Chiss Soldier; Nep'tuk the Sulustan Scoundrel; and A'ath a Zabrak Scoundrel. We gave the Chiss human stats / feats and it worked out fine.

The setting is 10 years after Revenge of the Sith, and the Jedi have been mostly eradicated from the galaxy. The Ithorian Tomla was a padawan on Coruscant during the Scourge of Palpatine, but he was able to escape. Since then, he traveled on an Ithorian herd ship for a number of years before settling on the peaceful world of Brentaal. There, Tomla continued his lightsaber training in secrecy, but was recently spotted by Imperial sympathizers.

Afraid of being captured and executed, Tomla and some of his friends left the surface aboard a shuttle to go hide on Zel Nonn station, hopefully to find passage to another part of the galaxy, and a safe place where Imperial intelligence does not pry. But it seems that Imperial patrols have increased on the space station, and there is a garrison of armed soldiers here at all times now. They are not chasing Tomla (he doesn't think so anyway), so they must be here for another reason.
And from there, we had to establish some background character details.

On Zel Nonn station, the Zabrak Scoundrel A'ath is a permanent resident. He has been involved with the shady underside of the outpost, although he avoids the gangs. He has survived by working in various cargo bays and by gambling. He had made acquaintances with Tomla the Jedi and his Chiss companion, the soldier Thanatos, and together all of them have agreed to leave Zel Nonn and the Empire far behind them.
Somehow.
As for Thanatos the Chiss, he hails from a distant part of another galaxy. He is a very rare alien in the Core Worlds (or the Outer Rim for that matter). With deep blue skin and haunting red eyes, he draws uncomfortable stares from humans who view him as "demonic.” Thanatos initially left his home searching for a missing sister, but has met with failure at so many turns that he has all but given up. Instead, his grief has been replaced with smoldering hatred, and this ire has been silently directed toward the growing military machine of the Empire whose human-centric policies are becoming increasingly anti-alien.
The Sulustan Scoundrel and the Duros Scout have also thrown in their chips with the Jedi, and this group realizes that they will attract nothing but trouble the longer they linger near Imperial outposts. The planetary security force on Zel Nonn Station doesn’t mind them, but Imperial officers always sneer when they walk by.
Fortunately, not long ago a stranger approached A'ath, the Zabrak scoundrel who lives on the station. (This was not roleplayed, but was described as happening within a few short hours).

The stranger was a tall, red-haired human who introduced herself as "Maya." She spoke only to A'ath, but indicated that she could use help acquiring some sensitive cargo, and since A'ath was already a dockworker, perhaps he could assist her, but it needed to be done quietly and discreetly. This woman Maya said that it would be worth money to whomever helped, and she might even be able to get them off the space station, if they so desired, free of charge. Maya did not offer much more information than that, and actually seemed cryptic and rushed. Nevertheless, A'ath agreed to meet her at Gundark's Cantina with his friends, and from there she would explain how to acquire the cargo.
...and that's where the adventure actually started: in GUNDARK'S CANTINA.
[GM Note: I played the Opening Crawl that someone on wizards.com had posted before segueing into the first encounter.]

Bith musicians fill the cantina with their customary brand of entertainment. Gundark's Cantina is an alien-friendly bar, located adjacent to a droid shop and several other small franchises. It is also located above the Promenade, a place the heroes have already learned is NOT alien-friendly. Patrols are known to harass non-humans passing through here, so most aliens take alternate side passages to Gundark's Cantina. The Promenade is a wide, open mezzanine with four spurting water fountains, imported trees from various worlds, and a few gift shops. The ceiling is domed and offers a clear view of space, although Brentaal is not visible from here.

The PC's have been waiting for this woman Maya to arrive, but she is late. Nep'tuk the Sullustan and Nahee the Duros sit at the bay window looking down over the Promenade, sipping their drinks. Thanatos, Tomla, and A'ath are seated at the bar, being served by a cantankerous Wookie who sloshes beverages all over the counter and growls menacingly at anyone who complains about it.

Someone bumps into Thanantos the Chiss, and he turns around to see a gawking white-haired alien behind him.
"Pla-shuke-too-loo," it says.
Another alien (a different species) at his side translates: "He says he doesn't like you. And neither do I..."
The Chiss soldier sizes these guys up. They look like thugs out to cause trouble, maybe just drunk and itching for a brawl. But that's the last thing he wants right now. Thanatos turns around and ignores them. Chuckling, the pair leaves and finds a table, pointing and laughing at the Chiss soldier, which angers him more than he wants to admit.
At the bay window, Nahee and Nep'tuk have been watching people cross the Promenade, but they both notice two humans in civilian clothes who have been loitering here for nearly half and hour. Occasionally, they speak into comlinks at their collar. It is obvious that they are looking for someone; they haven't stopped scanning yet, but they aren't paying attention to anyone in the cantina (which is not only far away, but also on a higher level)
About fifteen minutes later than when she was supposed to arrive, the human woman Maya stumbles into the Promenade. She falls to her knees, clutching her abdomen, but the two humans in civilian clothes instantly move toward her, hold-out blaster pistols appearing in their hands.
"Hey, that's her!" says A'ath, who also sees Maya enter the Promenade.
Both humans instantly open fire on her, a blaster shot catching Maya in the shoulder. She spins and falls, but simultaneously pulls out her own gun and returns shots. The heroes run for the door, except for Tomla, who uses his Force sense to tell if aiding this woman is beneficial. He senses a definite "Yes."
Maya drops one of her attackers, but she is severely wounded, and can only manage to crawl forward. The other human civilian pops off a few more shots, but they all fail to connect. He leaps for cover behind a tree. Everyone is outside of the cantina by now and has rushed to the glass railing. Wide steps on either side wrap down twenty feet to the floor below. They are all reluctant to just start shooting for no reason. They don't have much incentive to help this woman Maya except that she's their meal ticket, and has offered them a way off Zel Nonn Station. At this point they don't even know what her "cargo" is.
Tomla uses the Force to slam a flower vase into the back of the human's head. He staggers from the impact, but is alive--until Nep-tuk rips through his chest with blaster bolts and flings him into a wall. Maya has crawled behind a tree, barely able to move, and everyone else in the Promenade ran away once the shooting started. She is alone down there. Thanatos jumps the railing, lands on a statue, and hops to the floor, racing up to help her. The Jedi runs down a set of stairs, A'ath flanks on the other side, while Nep'tuk the Sullustan scoundrel and Nahee the Duros scout stay on the top level.
But Thanatos has no sooner reached Maya and given her a dose from a medkit ("V-14," she mumbles. "Find...Sw...Switch...") when the blast doors hiss open and three stormtroopers surge into the Promenade.
"Halt! Stay away from the woman. She's under arrest in the name of the Empire!"
“Set blasters on full!” says another.

Now the characters are really in a quandary; do they open fire in active defiance of the Empire, or let them take Maya prisoner? Maya grabs the soldier's shirt: "Save me!" she hisses. It would be a short adventure if they let the troopers capture Maya, so they embrace the former option. A chain-reaction of readied-shots explodes across the battle board as two troopers attempt to stun Thanatos. Blaster shots warble across the room in a crossfire of red heat. The Ithorian Jedi force chokes the nearest stormtrooper and tosses his corpse into a fountain. Thantatos brings his carbine blaster up and rattles off a few shots at the trooper nearest to him, and within a few rounds, the stormtroopers are all dead with little damage done to the heroes.
[GM Note: This encounter took a surprisingly long time while we tried to figure out all the new rules, so the above is a highly condensed summary].
"We must leave," says Maya. "They'll send reinforcements. Come, follow me."
They grab a couple blaster carbines from the stormtroopers, and everyone runs back up the steps, past the cantina where curious patrons have pressed themselves to the bay window to watch the battle below. The aliens who harassed Thanatos earlier are quick to look the other way when the soldier trots by. "Yeah, and I don't like you either!" Thanatos shouts at them, and they don't argue back. The group of six quickly heads to a sublevel of the space station and lock themselves into a machine room. Maya is still wounded and needs medical attention, but her deal remains the same: help her find the cargo and she’ll make sure they get paid.