Star Wars Game TDM-Style

Imperial.

Thinking about it, I realise that I've generally played in the anti-establishment end of the park. I think it would be interesting to do otherwise here.

However, I don't have a problem with any of them.

Characters ... OK, gotta do some thinking.
 

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Kitana,

Is this for both times of the story from the same side?

My preference is for the rebels, and for character types I would like to be a jedi, doubly as either a pilot or a doctor. Though I comfortable with about anything.

Keia
 

I think that it could be fun to play an imperial, my second choice would be a rebel, with neutral being third.

I'd like to play a hot-shot pilot who's also a demolitions expert.
 

I was also thinking about the Jedi option but had to go away and think about the timeframes. From what I can remember, the Jedi are an established power in the time of the The Phantom Menace, but largely non-existant by the time of The Jedi Returns. So possibly an option for the first part.

But I also kinda remembered seeing this:

You're a nobody - stuck in a nowhere world. Your life is the most boring thing imaginable...and then one day /snip/

Not really the life of a Jedi, at least until the "and then one day" part.

OK. so initial thoughts.
:: A teacher | spent some time in the capitol as a student but now lives in a dull middle sized city | did some competitive fighting at college
:: Captain/Part owner of a C-Bird medium transporter (airship) | scratches a living working one of the more remote/backward areas of his world
:: Clone soldier/cyborg | escaped out-of-system after the reigm that owned him was overthrown | does security work and tries to stay legit.

I'm not sure that on the right track here.
 

Anything goes as to the alliance.

Character... Maybe a female, would be my second one... most likely human in any case.
Maybe a thief of some kind with Force Sensitive and some dabbling in Force skills.

Oh, which version of Star Wars rules would we be using? d6, d20 or revised d20?
 


KitanaVorr said:
Rebel, Imperial, Neutral - who would want which type of character? Would you be interested in trying out a battle scene via pbp?
I'm fine with any option, although I'd prefer it if were "heroic" Imperials if we went the Imperial route? I've been told I don't do evil PCs very well :)
 
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Argh! Why do I always miss these threads and come to them late? Well, I'm interested. Either rebels or neutrals, and only if i can play an Ortolan (Max Reebo's race) who owns a light transport, has a hot twi'lek girlfriend, a crazy astromechdroid hounted by it's previous outlaw owner, and aspires to be a Force-using holy man, someday, like his family wanted, but he just has never really gotten around to....
 

I'd say imperial. Given that the first game will take place so early, I'd be interested in seeing what the folks who support the empire were doing before it was the empire. And besides "We are the only thing that prevents those armed lunatics from attacking peaceful, right thinking folks." Second would be rebels. Of course, all the options have a lot of fun.

As far as characters, I've got a few ideas. The first is a chemical addicted discharged military man who's seen better days. He now mopes his days by, runs a little shop in the middle of nowhere, and tell the same five stories about the glory days to anyone who will listen. The second is the typical bright eyed, bushy tailed kid who has a lot to learn about the world, but a bit of force potential. The third I was thinking of either a charismatic drifter, or someone politically involved. Either way, he'd make it by on his charm and wit, but have no real place to call his own. The last I have in mind just now is a tough guy, maybe a recently enlisted soldier or a bouncer, who just does what he's told and has never thought of why. He assumes that whoever's giving him orders knows what they're doing.

I can come up with more, but those are what's in mind now.

By the way, in the pre-Phantom Menace days, would the "rebel" faction mean rebel in the typical terms, or just the opponents of the movements that would become the empire? Similarly for the imperial faction.
 

Background History - Part 1

20 years before The Phantom Menace

The Old Republic burgeoned for thousands of years and no one could remember a time without it. A time without the corruption, the squabbles and the looming failures of a bureaucracy weighed down by its own size. It is a time when the diversity of races flourished and yet the fertility and wanderlust of the humans have settled them all over the galaxy amidst races not readily welcoming their arrival.

Naboo sat under an unnamed queen and the Trade Federation still greedily lopped up the corruption spilling over to further their causes. It is the height and yet failure of democracy. Increasingly more unhappy worlds begin to rumble their dissent and yet no one possessed the bravery to stand forth.

Before the Great War that tore the galaxy apart, there existed yet another conflict. One that seemed so insignificant that few remember to mention it, but the ramifications of which rippled throughout the galaxy – a struggle that began the destruction of the old republic and later on brought down the mightiest of all men.

And yet it was more than just a galactic struggle, but the personal struggle for one man between love and hate, duty and vengeance – and the rise of one woman to power unheard of. It began in a section of space next to the unknown regions, in the Khazron sector – on the capital world of Epron, with the ruling family of the V’ron. It began with a myth – and ends with a legend.
 

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