Star Wars Saga/D&D 5th Hybrid [OOC/Rolls]


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Reeling: you suffered a wound that has caused a great deal of pain and now is effecting your ability to react to danger around you. Any Attack that does more then your Wound Threshold (same as your Fortitude Defense unless you have a Feat or Talent that modifies it).
· You suffer Disadvantage to all Attacks, Skills and Ability checks.
· If you suffer from a Second Reeling affect (i.e. you are reeling and again take damage that exceeds your Wound Damage Threshold score), you are Stunned for one round (see 5th ed. Conditions). Afterward this round, you lose the Stunned condition but you are still suffering from the Reeling condition as above.
· In order to recover from Reeling, you must take an Action and attempt a Constitution Ability check vs. a DC 10 or ½ the Damage you suffered (round down, whichever is greater, but max DC of 20). If you succeed with your roll, you are no longer suffering the Reeling condition. If you fail, you still are suffering from the Condition (and can attempted to recover again next round).
· Also, out of combat, you can spend one minute ‘relaxing’ to automatically recover from the Reeling condition.

Reks suffered 20 HP of damage so the DC is 10 (remember Force Points)
 

Pending the IC post with a description of what's going on, here is Cal's initiative roll - Best of [roll0] or [roll1]

ETA: Also, [MENTION=6801242]GreenKarl[/MENTION] - what is the formula for damage? Is it XDX + Ability Modifier + Proficiency Bonus? For some reason, my sheet lists +5 damage, which would only make sense if I was adding proficiency bonus at earlier levels. Thanks!
 



I probably should have put it in the first section Houserules but it in the Additional Situations/Combat Modifiers section on the first page...
 


@GreenKarl Is the CON check to remove the reeling condition subject to the disadvantage applied when the check is made?
You suffer Disadvantage to all Attacks, Skills and Ability checks.

ETA: Mostly asking since I have the Shake It Off feat, so I don't know if I get to make the check with advantage or just allowed to cancel out the existing disadvantage, if I get knocked into reeling. Also... I'm not sure how the damage mitigation granted by Uncanny Dodge interacts with reeling. Is the damage checked after the mitigation or before to determine reeling? I'm assuming after, but not entirely sure.
 

Hmm...I may have to start carrying grenades here. Kacela's old master wouldn't approve, but he's not the one staring down Imperial legions. :)
 


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