Star Wars: Tales of the Jedi part 2

The tunnels lead you further into the labyrinth, the sound of blaster fire resuming as militia members renew their fight with the armored invaders. The responding fire is much lighter, however. The buzzing becomes louder as the war droid quickly closes in on you once again.

You can feel heat and dirt at your back as you hear the cannon fire, but thankfully you feel no death through the Force. The firing ends and a different sound fills the air. You look up and see it nimbly avoid a rocket launched from the militia side. It turns, its attention now turned to the bigger threat.

You reach a sharp right turn a few meters away.
 

log in or register to remove this ad


Kestrel, quiet since the deaths of their companions, comes up beside Anariel and pauses, panting, with her back against the wall. She opens her mouth to say something, but closes it again when she realizes that there could be more enemies around that corner, and only continued silence would give them the needed element of surprise.

Inwardly her mind and stomach churned. She was Jedi, and not supposed to feel turmoil or fear...even more, she was Echani, a warrior born of a warrior people...but the suddenness of mortality was a rude shock, and a potent reminder of just how young she really was. Kestrel reached inside for serenity, but found only confusion and fear and helpless frustration. There was no time to stop, no time to meditate, no time to try to think of some Jedi Master's philosophical homily. This was war, and Kestrel was abruptly not so sure she was up to it.
 

Around the corner is the source of all of the fear and death on the planet: the deep furrow in the ground houses seven of the armored warriors. Three of them man mortars, ready to rain destruction once again onto the militia camp. The other four are cautiously looking around, seemingly aware that you're possibly in the area.
 

Anariel pulls back around the corner to remain unseen. She holds up seven of her fingers to Kestrel and Lorem. "Three on the mortars, four on watch" she whispers so quietly that she is really only mouthing the words. She takes a deep breath, wishing that Yeshua and Voda were still alive; they would certainly miss their companions in the next few minutes. She nods her readiness at her companions, summons the force to aid the strike of her blade, and prepares to charge the armored warriors.


Anariel will Take 10 on a Battlemind check, for +3 attack. She'll wait for the other two to nod their readiness before she does this and springs into action though.
 

Lorem shivers in thought and then consentrates on the Force to give him edge. He could probably take out the mortars and slow down some of the warriors with the help of the plants on this planet. He nods to the other, signifying he's ready.

[sblock=OOC]Also take 10 on battlemind[/sblock]
 


OOC: Yep. Just giving Shayuri a chance to post any preparations Kestrel is going to make before springing into action.
 

At the nods, Kestrel immediately plunges in, drowning her unease with the sharp adrenalin of pure action. In movement the worry and remorse are buried by the rhythm of action and reaction, the symphony of nerves blazing for survival and victory.

Her lightsaber ignites even as she makes her first swing, bearing down on the nearest soldier.

(18 to hit, for 12 damage: Roll Lookup )
 

Anariel rushes to keep up with Kestrel, her saber igniting as she moves to engage one of the armored raiders. The golden blade of her weapon flashes, the Force guiding and quickening Anariel's strikes.


Defense 20, Vitality 48/58, WP 14/14

Battlemind +3, round 1 of 10
Move, use Heroic Surge for additional attack (attacking a different Mando than Kestrel)
Attack 25
Damage 21
Attack #2 24
Damage 13
 

Remove ads

Top