Star Wars: We Joined the Rebellion for This?! OOC


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Sorry for my silence the last couple of days...ended up busier than I'd expected.

Going to have a closer look at the stats we've got up right now and try to pick out any mistakes I catch. Will also go ahead and roll VP for everyone that's up. If all goes well, this'll be moving before the end of the week. :)
 

Still need to do equipment, but otherwise done (I think):

Kell Rethan
anomid male scoundrel 5 / soldier 1

Str 8 -1 base 10 (cost 2) - 2 race
Dex 14 +2 base 13 (cost 5) + 1 level
Con 13 +1 base 13 (cost 5)
Int 16 +3 base 14 (cost 6) + 2 race
Wis 12 +1 base 12 (cost 4)
Cha 18 +4 base 16 (cost 10) + 2 race

Wounds 13
Vitality ?
Defense 17 (10 base +5 class + 2 dex)
Init +6 (+2 Dex + 4 feat)

Fortitude 4 (3 base + 1 con)
Reflex 6 (4 base + 2 dex)
Will 2 (1 base + 1 wis)

Attack Bonus +4
Melee Attack +3 (4 BAB - 1 str)
Ranged Attack +6 (4 BAB + 2 dex)

Melee: stun baton +3 (Stun DC 18)
Ranged: heavy blaster pistol +6 (3d8, 8m)

1 scoundrel 1 cosmopolitan (diplomacy)
2 scoundrel 2
3 scoundrel 3 low profile
4 soldier 1
5 scoundrel 4
6 scoundrel 5 quickdraw, bonus: improved initiative


Skills:
* appraise +6 (3 ranks + 3 int)
* bluff +16 (9 ranks + 4 cha + 3 class)
* craft (electronic devices) +11 (6 ranks + 3 int + 2 race)
* computer use +12 (9 ranks + 3 int)
* diplomacy +17 (9 ranks + 4 cha + 2 bluff + 2 race)
* disable device +11 (8 ranks + 3 int)
* gather information +13 (9 ranks + 4 cha)
* knowledge (streetwise) +5 (2 ranks + 3 int)
* knowledge (engineering) +4 (1 ranks + 3 int)
* knowledge (starships) +5 (2 ranks + 3 int)
* knowledge (aliens) +9 (2 ranks + 3 int + 4 race)
* knowledge (underworld) +5 (2 ranks + 3 int)
* knowledge (technology) +4 (1 ranks + 3 int)
* repair +11 (8 ranks + 3 int) [+2 race for items of a technical nature]
* search +11 (8 ranks + 3 int)
* sense motive +5 (4 ranks + 1 wis)
* spot +9 (8 ranks + 1 wis)

Class Abilities:
* proficient in light armor
* proficient with simple, primitive, vibro and heavy weapons, blaster pistols and rifles
* illicit barter: +5 on diplomacy checks when buying or selling illicit or illegal goods
* lucky: 1/day re-roll any d20.
* precise attack +1: every round, the scoundrel may add this bonus to one dexterity-based attack or damage roll
* skill emphasis: bluff

Racial Abilities:
* -2 str, +2 int, +2 cha
* +2 on craft and repair checks while dealing with items of a technical nature
* wealthy: roll an extra die of the same type when determining starting wealth
* +4 on knowledge (aliens)
* +2 on diplomacy

Equipment:
* heavy blaster pistol
* stun baton
 

Ankh: Please note that I statted Edmund up with the assumption that his first level was in Soldier, so he has all the Soldier starting feats and fewer skill points than he would have had if he'd started as Noble.

I didn't even realize that you can only choose one feat from the "starting package" until I re-read the multiclassing section. :(
 

Okay...going over the characters. But before that, wanted to make a quick note on one feat in particular. To make things simpler, will houserule Dodge as just a flat +1 to Def rather than having to pick a target.

Cydarius Rath(Rhun):
-VP: 46
-Looks good


Varren Slen(possum):
-VP: 30
-Stats are good. Only comment for you is what I mentioned before...starships may get involved at some point, but its not terribly likely early on. So if you want to change any feats, its fine. If not..I'll see what I can do to maybe make them a bit more useful. :)


Issachar Hayze(Dire Lemming):
-VP: 24
-Stats are good.


Kel Dvarik(Fenris):
-VP: 45
-Still need to pick the rest of your Feats


Major Edmund Karr(Elephant):
-VP: 30
-Everything looks good.


Kell Rethan(Brother Allard):
-VP: 36
-Stats are good. Nice choice of species. :)

Okay...sooo, didn't catch anything really off. Just need Fenris' character's feats finished up and we'll be good to go.

Please go ahead and post the finished characters in the newly created character thread: http://www.enworld.org/showthread.php?p=3585063#post3585063
 
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Dire Lemming said:
Uh oh, we have two Kels. This is like the game Cyd is from where we had two Cyds. :p

Funny how people often end up with the same names! :D



Hey Ankh, Cydarius still has some cash to spend...is there anything that would come in useful in this adventure that I should pick up?
 


Dire Lemming said:
Uh oh, we have two Kels. This is like the game Cyd is from where we had two Cyds. :p
Oops. Easily fixed.

Step 1) locate random star wars name generators.

Step 2) push button

Step 3) push button a few dozen more times

Step 4) Jate Nelrak

Works for me.

Nice choice of species.
I like the ones with the masks. Plo Koon is six kinds of awesome.
 


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