Elephant said:
Aww, man, it's the "I'm not officially banning it, but you still can't have it" speech
Not at all. Just pointing out that this is military grade heavy weaponry that isn't exactly easy to get a hold of. Any local government wouldn't exactly be too friendly with random people just coming off a ship with a huge blaster cannon(note that they are quite large weapons).[/QUOTE]
What about a light repeater? Is there a way that would be viable (maybe some sort of permit), or would carrying it off the space transport still be holding a giant "STORMTROOPERS SHOOT ME!" sign?
Actually, that makes me think of something else. I need pre-mission intel.
* Is our team known as "Rebel Terrorists", or can we blend in and not get arrested by every stormtrooper who crosses our path?
* What kind of op is this? Pure recon? Rescue? Investigative?
* How much do we expect to tangle with the Imperial authorities? Should we go in trying to escape notice, or should we plan on stiff resistance and heavy combat?
* How are we supposed to get off the planet at the conclusion of the mission? Do we need to book passage with a smuggler? Steal an imperial shuttle? Rendesvous with an Alliance ship for evac? That will affect our planning quite a bit, I think.
Here's as specific on the pre-mission stuff I'll give you until we get moving...mainly due to the fact that there is very little intel to give in the first place.
-The team isn't known. You'll be dropped off on the planet by a Rebel sympathizer but not someone that, as far as the Rebellion knows, is known by the Empire itself.
-The mission is a mix of rescue and investigation. The overall goal is to get the supposed informant off the planet...but so little actual information is known about him that you'll have to do some investigating and information gathering.
-Well, you guys are going in to get an Imperial officer out...so you'll definitely be running into Imperial authorities.
-Getting off the planet is going to be up to you. The fact that there's so little known about this informant pretty much limits any forward planning in that respect, especially.
Thing is, post-Yavin, the Empire has clamped down hard on the worlds it has under its control, especially in the Outer Rim. Where there was a light force, relatively, seen in the movies on the planet, its well known that the Empire has strengthened its troop base on planets like Tatooine, especially with its connection to the Death Star events.
This is one reason I'm NOT saying "no" to heavy weaponry. You very well might need it. BUT, the Imperials aren't going to let people just run around with large weapons that can't be concealed. A light repeating blaster is, as the core book states, heavily restricted beyond military use. Documents could be held for its use, but with the Empire as it is, actual documentation can mean nothing at all.
Of the heavier type weapons, the light repeating blaster is probably the most likely to be concealed, but that doesn't mean it still might not attract any attention. This isn't me saying anything specific will happen in game related to any of these weapons...just due warnings based on the state of the galaxy.