BSF
Explorer
I have been thinking of doing a story hour. I keep deciding not to since it would only he highlights from my current campaign. However, I have been thinking that doing one for my next campaign would be fun.
During my games, I will sometimes do a "cut scene". Something that the characters would have no information on (at lesat at the time), but the players will enjoy hearing. I have used that to show the conquering of a city, when it happened, that the characters started hearing about a few weeks later as the refugees made their way into the campaign area.
It is quite possible to drop information out there that the characters wouldn't normally know. Good players won't abuse that. And, it makes the story a lot more interesting!
During my games, I will sometimes do a "cut scene". Something that the characters would have no information on (at lesat at the time), but the players will enjoy hearing. I have used that to show the conquering of a city, when it happened, that the characters started hearing about a few weeks later as the refugees made their way into the campaign area.
It is quite possible to drop information out there that the characters wouldn't normally know. Good players won't abuse that. And, it makes the story a lot more interesting!