Drowbane
First Post
Psychic Warrior said:Make you stat bonuses come out to a certain, pre-assigned number. By that I mean your stats can be anything you want (up to a maximum of 18 and minimum of 3) but the bonus, when added together, add up to a certain number (about 4 or 5 might be a good number). Half of your stats are designated odd and half even as well. I hope that makes sense.
One of my former groups used something like this that they called "Rule 11". Your stat-mods = 7, 9, or 11 (depending on power variance). It worked fine, players tended to be not so frantic about min/maxing, as they had enough points to do what they need and still have some left over for what they want. Monks were actually playable

Black Pharaoh said:This is pretty much what we call the "we're all adults here" method. We use it with pretty much any game we play.
I've used Rule 11, 4d6-drop, and with players I feel comfortable with I use the "We're all adults here" method. I might see one or 2 18s, really not a problem however.
I absolutely hate traditional Point Buy.