Stat this up # 1


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Ok taht works for me. So 3 hd shroomlings have a chance of becomming a papa?

Well I'd think there'd be an element of age involved as well.

Anyhow, I think we'd better gather together the "Xs" we have so far:

Special Qualities: DR 5/cold iron, low-light vision
Environment: Any forest or underground
Organization: Solitary, hunting party (2-8), or circle (5-20 plus 1 gorri shroomling)
Challenge Rating: 1
Treasure: X [special goods & standard items?]
Alignment: Always neutral [or Always neutral, often chaotic?]
Advancement: 1-3 HD (Tiny)
Level Adjustment: +X?
 

Come to think of it, shouldn't we give it a special quality that powers that especially affect plant creatures work on shroomlings as if they were a plant?
 

Why should powers that work on plants work on shroomlings? They're fey.

And what do you mean by "special goods" in the proposed treasure?
 

Well I'd think there'd be an element of age involved as well.

Anyhow, I think we'd better gather together the "Xs" we have so far:

Special Qualities: DR 5/cold iron, low-light vision
Environment: Any forest or underground
Organization: Solitary, hunting party (2-8), or circle (5-20 plus 1 gorri shroomling)
Challenge Rating: 1
Treasure: X [special goods & standard items?]
Alignment: Always neutral [or Always neutral, often chaotic?]
Advancement: 1-3 HD (Tiny)
Level Adjustment: +X?

I like Always neutral often chaotic.

And by special goods do you mean their poison quills?
 

I'll agree on that alignment.

Anyway, how about no coins, standard goods, standard items? Their size is the limiting factor, I guess.
 




I'd rather not let plant-affecting things work on them as a further way of distinguishing them from myconids and other mushroom people. But I guess we can negotiate. ;)

Can other critters use a pixie's special arrows? They're not listed in a pixie's treasure... Besides, shouldn't the quills, magic mushrooms, and the like be considered items since they're magical?
 

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