Stat this up # 1


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OK, then. :)

Have we really not given these a speed? I guess I'll suggest 20 ft, like the sprites.

Looks that way. 20 ft. suits me.

The latest proposal for the undecided stats is:

Special Qualities: DR 5/cold iron, low-light vision
Environment: Any forest or underground
Organization: Solitary, hunting party (2-8), or circle (5-20 plus 1 gorri shroomling)
Challenge Rating: 1
Treasure: No coins, standard goods, standard items
Alignment: Always neutral often chaotic
Advancement: 1-3 HD (Tiny)
Level Adjustment: +X?

Anything there that you like or dislike?
 


20ft fits fine with me as is. I think the LA should be 2-4 ish.

+3 feels about right for them.

They could make mean sorcerers, divine casters, or thieves.

Oh, they still have "spell-like abilities" in their SA line. We either need to decide on a few spells or cut that bit out. That would have an effect on their LA if we give them something powerful spell-wise.
 

I'm not so sure they need SLAs. If you want to give them some, I'd make them more utility-oriented rather than anything they could use offensively. BTW, Freedom from Plants has a "]" hanging around in front of the name.
 

I'm not so sure they need SLAs. If you want to give them some, I'd make them more utility-oriented rather than anything they could use offensively.

Yes, I was thinking of mainly non-combat SLAs. Maybe just create water, detect animals or plants and detect poison? We can give some better SLAs to the gurra shroomling.

BTW, Freedom from Plants has a "]" hanging around in front of the name.

Fixed!

The shroomling also still has an X in its Magic Mushroom caster level. I think we decided on a number for that, I'll go back through this thread a ways and if I can find a CL I'll update the Shroomling Working Draft.
 



Those 3 SLAs are fine, and so is CL 3 for the mushrooms.

Good! I'm thinking 3/day, although I'd be fine with at-will too.

I'll leave off adding the following to the Working Draft until we hear from Nookie.

Spell-Like Abilities (Sp): 3/day—create water, detect animals or plants and detect poison. Caster level 3rd.
 

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