Sir Whiskers
First Post
Staffan said:Ryan Dancey posted some public results of the survey to the web in 2000, and it has since been archived in various places. One is http://www.theescapist.com/WotCsummary1.htm
Thanks for the link.
Staffan said:Ryan Dancey posted some public results of the survey to the web in 2000, and it has since been archived in various places. One is http://www.theescapist.com/WotCsummary1.htm
Just to show how difficult the question is:dimonic said:I wonder what the breakdown of books would be: I am only guessing, but something like 1 million Players Handbook, 600,000 DMG, 400,000 Monster Manual?
Perhaps posters could report in their group numbers of monthly players, and number of collective core books owned here:So, 6 PH, 5 DMG and 2 MM is close to the ratios I have sited. Note that although everyone in the group games every month, only some buy books, but those who do tend to buy at least two books. Frequent player-only members often go for things like the "Arms and Equipment Guide", and DM's go for world-books.
Sir Whiskers said:I'd be interested in seeing the methodology of this research, not because I think anyone is being deceptive, but because the numbers just don't seem to match my own experience. I'll understand completely if WOTC considers the information privileged, but I'd love see a breakdown by:
*location (country or continent)
*type (fantasy/supers/etc.)
*frequency of playing
*years played
*most important, number of unique players
Since many roleplayers play in multiple games, and/or in multiple game systems, I wonder if some of these players have been counted more than once. My guess is that the 2 million number is simply an extrapolation, though perhaps with a lot of hard data behind it. I'd like to see how the information was collected.
I'd also be curious to see what definition was used for rpg.
If 2M is true, I have to wonder why rpg's are not more mainstream than they are. In my experience, half the people I introduce to rpg's drop out (usually sooner rather than later). If this is typical throughout the hobby, then at least 4 million people have tried rpg's. That's a huge exposure for what is a leisure-time hobby.
Lastly, if this number was true before 3E came out, what is the number today?
A later question in the survey was:Henry said:By the way, wasn't the Ryan Dancey Survey figure 2.5 million people play tabletop RPG's each month? I don't think it was ALL D&D in that survey, but was just trying to gauge how many people were regular roleplayers.
Getting back to the people still playing the games, when asked what games TRPG players play monthly, the answers (multiple choices allowed) were:
D&D: 66%
Vampire: The Masquerade: 25%
Star Wars: 21%
Palladium: 16%
Werewolf: The Apocalypse: 15%
Shadowrun: 15%
Star Trek: 12%
Call of Cthulu: 8%
Legend of the Five Rings: 8%
Deadlands: 5%
Alternity: 4%
GURPS: 3%