Vicar In A Tutu
Explorer
One thing that bothered me in Star Wars Saga Edition, was that players no longer rolled saving throws. Instead, the jedi/sorceror/whatever rolled against a static number. I think this ruins some of the fun. My players love rolling saving throws, it gives them a feeling that they "fight off" the effects of some evil spell, giving them more control of their character and whatever ills the character might face. Some of the best moments in my campaigns have been characters rolling vital saving throws, the suspense before the roll can be very enjoyable. I think its dissapointing that this (likely) will be lost in 4E.