Sound of Azure
Contemplative Soul
As I'm reconstructing my campaign setting again, I got to thinking about the spirit world of my setting. The main campaign area's origin was with two groups of spirits that fought, the blood from their battle creating humankind and other races, both on land and in the sea.
The PCs will presumably come into conflict with some of the spirits through their actions, through the summonings of NPCs, or perhaps just misfortune. Therefore I'll need to stat them up. No problem for the "common" spirits.
However, I got to thinking about the two principle kinds of God-Spirits. Some examples of these races are incredibly powerful, especially the actual spirits the Garuda and Naga re named for. So I wonder is it worthwhile to even stat them up. One of the criticisms of the Deities and Demigods book was of its unwieldly and extensive stat blocks of the deities contained therein. Is it better just to say that they are ultra powerful and leave it at that?
I don't expect the PCs to fight the actual Garuda or Naga lords, but they may want to at some stage. Is it fair to just say they're unbeatable in direct combat?
The PCs will presumably come into conflict with some of the spirits through their actions, through the summonings of NPCs, or perhaps just misfortune. Therefore I'll need to stat them up. No problem for the "common" spirits.
However, I got to thinking about the two principle kinds of God-Spirits. Some examples of these races are incredibly powerful, especially the actual spirits the Garuda and Naga re named for. So I wonder is it worthwhile to even stat them up. One of the criticisms of the Deities and Demigods book was of its unwieldly and extensive stat blocks of the deities contained therein. Is it better just to say that they are ultra powerful and leave it at that?
I don't expect the PCs to fight the actual Garuda or Naga lords, but they may want to at some stage. Is it fair to just say they're unbeatable in direct combat?