I hope this is in the correct forum, if not, could a Mod move it, please?
In my campaign that I DM I have a player that has dumped a lot of skill points into move silently, bluff, hide, diplomancy, tumble, and use magic device (not disable device) and is going all willy nilly stealing things from stores, then selling them to other stores, using his diplomancy and bluff skill to get the best price possible. At the present time he is -significantly- ahead in net worth compared to the other characters. I am just now seeing how the thieve's guild and other organized crime rings can stomp down on some of this, but are there any suggestions for how to curb, or at least control, this? Traps, guard systems, security systems, extradimensional storage places, whatever. I just have trouble making up significant (but not necessarily impenetrable; he -has- put effort into this) defenses on the spot, and definitely not hard and fast numbers.
Suggestions?
Thanks,
Eltern
In my campaign that I DM I have a player that has dumped a lot of skill points into move silently, bluff, hide, diplomancy, tumble, and use magic device (not disable device) and is going all willy nilly stealing things from stores, then selling them to other stores, using his diplomancy and bluff skill to get the best price possible. At the present time he is -significantly- ahead in net worth compared to the other characters. I am just now seeing how the thieve's guild and other organized crime rings can stomp down on some of this, but are there any suggestions for how to curb, or at least control, this? Traps, guard systems, security systems, extradimensional storage places, whatever. I just have trouble making up significant (but not necessarily impenetrable; he -has- put effort into this) defenses on the spot, and definitely not hard and fast numbers.
Suggestions?
Thanks,
Eltern