earthsea_wizard
Explorer
Edit: Can delete.
Last edited:
This was a project for me! I started off with simple stuff, ...
You share coffee? Insanity!And I'm always happy to share. Unless it's coffee. That I share grudgingly.
I'd be keeping the skill list and number of skill points, just changing how skill points are spent (though I'd be tempted to give fighters and rangers some more skill points).I am curious how effortlessly this can actually port into 3.5 (or 3e) without needing to change a ton of things. Off the top of my head you'd just be looking at giving each of the core classes the same class list and skill points as listed in pathfinder, literally porting over everything wholesale. But I am always wary of how dropping in PF stuff might affect unseen things.
But I also have no real issue with the 3.5 skill list and some of what they combined in PF doesn't sit right with me. Yes, I even like spot and listen being separate as well as hide and move silently![]()
Healing Burst | Homebrew Feat: As a Full Round action, use a Turning slot to create a burst of Positive Energy. Heals all living creatures with 30 ft. centered on you - they gain one hit point per each of your Divine caster levels. This Positive Energy damages Undead within area of effect as well. Prerequisites: Turn Undead ability, Divine caster level 5. Source: Homebrew, working from a Pathfinder 1 cleric ability. |