justinsluder
First Post
the Jester said:Awe... some.
Many thanks! I'll prolly end up using both of those guys.
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Good to hear. I'm going to send you a PM because I have an idea for how they can be used.
the Jester said:Awe... some.
Many thanks! I'll prolly end up using both of those guys.
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Very nice...that will definitely see some use in my games.justinsluder said:The Cloak of the Many mk2
This patchwork cloak grants its wearer a variety of powers as listed below:
+2 resistance bonus to all saving throws.Maximized mirror image (8 images) at will. The wearer can only activate this ability when there are no images existing from a previous activation.Once per day, as a free action, the wearer can shroud themselves in a fog cloud effect which only lasts for 1 round. Once the fog dissipates the wear has a single simulacrum like duplicate of itself. The wearer and simulacrum can communicate telepathically with each other. While this ability is active, the wearer and simulacrum are part of a hive mind and gain the usual benefits of such a connection. For one to be flanked, all must be flanked. For one to be surprised, all must be surprised. Also, the simulacrum shares damage with the wearer as the shield other spell. This ability lasts for up to 13 minutes. The simulacrum is equipped with non-magical versions of the originals gear.CL 13th; Prerequisites Craft Wondrous Item, Maximize Spell, Quicken Spell, fog cloud, major creation, mirror image, resistance, shield other, simulacrum, telepathic bond; Market Price 50,000 gp; Cost to Create 25,000 gp, 2,000 xp.
Here you go Thurbane, I hope this one is more along the lines of what you can use.
Thurbane said:Very nice...that will definitely see some use in my games.![]()
That will do quite nicely.justinsluder said:Unicorn Horn Wand
Made from the severed horn of a unicorn this item of power has multiple abilities. The following abilities are usable at will:
Orb of Fire (ranged touch attack, 15d6 fire, 150 ft., Fort DC 30 or dazed 1 round)PyrotechnicsTelekinesisOnce per day the wand can be used to restore life to a creature who has been dead no more than one week as the true resurrection spell.In addition to the above abilities the wand emanates a fimblewinter effect. If the wand travels outside the current area of effect it activates automatically unless it is be held as the area of effect is exited and the wielder make a successful Will save (DC 35).
CL 20th; Weight 1 lb.
Reveille said:That will do quite nicely.Many thanks.
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Don't worry about it. You're pretty spot on with the abilities. Also, what book is fimblewinter in?justinsluder said:Good, but I still feel like I'm missing something because I haven't been able to watch the whole movie recent enough to remember all of it.
Reveille said:Don't worry about it. You're pretty spot on with the abilities. Also, what book is fimblewinter in?
I got it. You'd think it would be in the Spell Compendium. :\justinsluder said:Fimblewinter can be found on pg 93 of Frostburn. If you don't have it I'll send you the info in a PM.