Shadeydm said:
I have a request
Kazdalur, male varag Scout 3/Swordsage 2: CR 6; Medium humanoid (goblinoid); HD 9d8+18; hp 62; Init +9; Spd 70 ft.; AC 24 (+3 Dex, +2 Wis, +4 natural, +5 armor) touch 15, flat-footed 24; BAB/Grap +6/+8; Atk
+1 falchion +10 melee (2d4+4, 18-20/x2); Full Atk
+1 falchion +10/+5 melee (2d4+4, 18-20/x2); S/R 5 ft./5 ft.; SA - discipline focus (desert wind), skirmish (+1d6, +1 AC); SQ - AC bonus, battle fortitude +1, darkvision 60 ft., fast movement, quick to act +1, scent, trackless step, trapfinding, uncanny dodge; AL CE; SV Fort +6, Ref +14, Will +8; Str 14, Dex 16, Con 14, Int 11, Wis 14, Cha 13.
Skills: Balance +13, Climb +10, Hide +11, Jump +19, Move Silently +19, Survival +5 (+9 when tracking by scent), Tumble +11.
*A varag can always choose to Take 10 on a Move Silently check, even if rushed or threatened.
Feats: Death Blow, Improved Initiative, Power Attack, Rapid Assault, RunB, Spring AttackB, Weapon Focus (scimitar, light mace, light pick, falchion, spear)B.
Maneuvers and Stances Known (IL 5th)
Stances - child of shadow*, step of the wind
Strikes - charging minotaur*, clinging shadow strike, mighty throw, shadow blade technique
Boosts - burning blade, sudden leap*
Counters - counter charge*
Disciplines: Desert Wind, Diamond Mind, Setting Sun, Shadow Hand, Stone Dragon and Tiger Claw.
*Readied maneuver
Skills: Varags have a +8 racial bonus on Move Silently checks and a +4 racial bonus on Survival checks when tracking by scent.
Possessions: +1 chain shirt, +1 falchion, belt of improved carrying, bracers of resistance +1, choker of natural armor +1, gauntlets of ogre strength, potion of cure moderate wounds (2d8+3)
Note: I used the fraction Base Attack Bonus and Base Save Bonus rules on pg. 73 of Unearthed Arcana. Also, it may seem weird putting a choker on a male, but Kazdalur only likes tight-fitting clothes.
I hope it's what you want. I could have gone several other routes. Let me know if you'd like it different.