Kickstarter Stillfleet's Kickstarter campaign goes live in August 1st!

Stillfleet

Villager
KD%2FDKP.jpg


Stillfleet is a genre-vaporizing work of science fiction that you can hack apart and make your own. It is an acid-trip of a good time, built on a foundation of political tension between the Worshipful Company of Stillfleeters (the Co.) and its medieval market-worlds, as well as many advanced aliens and extradimensional entities with obscure agendas… All while being rules-light and bursting with customization options.

This Kickstarter campaign, starting on August 1st and going for 30 days, aims to fund the production of Stillfleet's long-awaited Core Rulebook. Here are its main features:
  • An original rules system that takes only minutes to learn and ratchets up the drama.
    • Your base scores—combat, movement, reason, will, and charm—are different sizes of dice, from a d4 to a d12. You roll them against someone else, or to beat 6.
    • Your main resource is grit, which you can burn to boost specific rolls.
  • 10 classes of Co. voidminers.
  • 22 playable sapient species.
  • Hundreds of powers including nanotech "blooder" powers and deeply Weird hell science powers.
  • An entire chapter full of strange archaetech (weapons, cooking utensils, nanotech body modifications…)
  • Settings on major and minor provinces as well as the floating hulks of dead spaceshi.
  • 20 full encounters with dangerous aliens.

ikAGE6.jpg
g32Cz7.png

Stillfleet, much like Supergiant's Hades roguelike video game, has years of open-access playtesting by a dedicated community, many of them Patreon supporters. Notably, part of this playtesting process came from a year-long series on the popular actual play podcast Fun City. The core team bringing this game to life is:
  • Wythe Marschall (writer, lead game designer): is an anthropologist and science communicator—you may know him as the writer of Crash Course: History of Science—who spends a lot of time "thinking about the future of living things on our dying planet through the lens of work and organizations." You can reach him on Twitter.
  • Ethan Gould (artist, game designer): makes art—drawing, Illustration, writing, puppetry, video, and costume design—for clients in a broad range of fields. You can reach him on Instagram.
  • Erich Lazar (designer, layout): is a graphic designer with experience in print, branding, digital design, and publishing. You can check out his work on his site.
  • Stephen Aubrey (editor, game designer): is a Brooklyn-based writer, editor, dramaturg, lecturer, storyteller, recovering medievalist, and lifelong gamer. You can learn more about him via his site.
  • Aaron H. (banshee, game designer): is a professional developer and DJ. He made the official Stillfleet app, STRINGS. You can learn more about him via his site.
  • Sunaree "Kae" Paiwong (animator, layout): is a professional animator who has worked in advertising for over a decade. You can check out her personal photography on Instagram.

Wrapping up: Anyone can get the free quickstart version of Stillfleet on itch.io and Drive-Thru RPG (now available in Brazilian Portuguese, too) alongside paid products
 

log in or register to remove this ad


Stillfleet

Villager
There's plenty more where it came from! We take pride in Stillfleet's distinctive look and a lot of thought goes into it. Be sure to have a look at the KS, come Aug 1st. It's bursting with other awesome visuals :D
 

Remove ads

Top