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Stink in Ship's Towers

After an our or so Khuther goes to the bar to see if the commoners are back. he sniffs the air and finds out that the stench is gone and some people are back, including the barkeeper. He looks around and dont see Keen. He sits down and order a beer he sits there seweral ours ...

ajanders said:
"I think we'd better try catching him at the Angeline after all."

He turns to see a errant shadow talking with the voice of Keen 'what in the whole abyss?!' 'you almost scared me there Kenn' ... 'anyways i think your right, i don't think this eel person is coming here' he leaves the bar and returns to the room...
He get on his knees and open his backpack 'would you fit here my friend'
 

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Veyk blinks. Once, twice. " Mirror guy? " he asks, sounding rather nonplussed. " Well, at least I now know a good place to do business should I ever become a wanted felon. "

In a moment, his features change and he is Kathan once more. " Just so you're knowin', I'm stowed my morningstar under the counter, which I'm going to take with me back to my room. So, I'm not going to try and brain you, it was in case I was needin' to brain someone else. "

With that, he grabs his weapon and returns to his room to don his gear. Seems like it's going to be a long night.
 


Khuther Qyber Sorcerer New day new spells.

Khuther awakens early in the morning he puts his cloth on and walks down the corridor trying not to make noise. He leaves with his backpack.
He enters the bar and crosses the room going out the main door. He look around and tries to find a open quiet space where the first sunlight of the morning hits the ground.
Khuther had developed many strange customs when he was a caravan man, he appreciate sun, not very unusual for his family or the dwarfs... He sits down, prays to Aureon the Blue Dragon and uses some moments to let the day sink in. He returns swiftly to the bar and the room. awakening his three new friends if they are not awake already.
 
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Ulmoapop has no interest to enter another confined space after his days in the crate. Also, he points out, if not incapacitated like he was in the crate, his tentacles may produce acid, which might be inconvenient for the backpack. If he is told about the underside of the pier, he will gladly hide out there. As he hasn't seen anything of the city, he wouldn't be a help, anyway, he points out.
 




(A little stuck in my own head trying to think how we go forward.)

Kenn jolts awake at Kuther's step.
"The tides! The bloody outward tides!"
He looks out the window and checks.

"Guys, I don't think we have a choice. We'll have to go aboard the Angeline. And if we don't do it fast, I bet she'll set sail."
 


Into the Woods

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