stonegod's Expedition to Castle Ravenloft: Ch. I [OOC]

Wierd. For some reason I thought I had points in Ride. Oh well. :O

1. It will depend on the situation.
2. No, but hopefully my horse will fight alongside me. (Do I need to make rolls for that? It's not a familiar, but if I dismount and order it to fight, will it?)
3. Not currently; the Ride skill is required.
 

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1) Yes (though if the decision is made to run rather than fight, he's keeping his horse, as it runs faster than he does.)
2) No (no ranks in ride, mount is not a warhorse)
3) Only as a desperation tactic (Daellin's Dex is high enough that using Ride untrained is doable, but it's not really something he does).
 

1) Do you plan on dismounting if combat breaks out or are you already leading your mount in town?

It depends on how fast everyone is forcing the pace on horse, the roughness of the road, etc. to whether or not Janis is usually riding Edi. He's got both a riding and pack saddle, so I initially envisioned the situation as somewhat flexible. In any case, he's a donkey and not a warhorse, and Janis is a spellcaster and not a knight, so she's not going to trust herself on the saddle once the fit hits the shan under any circumstances.​

2) Do you plan on fighting with your horse when possible?

Edi is pretty strong and has an awful lot of hit points, I'd rather not see whether or not Janis can take him.​

3) When (if ever) would you try to use your mount for cover?

Whenever convenient. Edi has a similar amount of hit points and better AC than Janis, and he's a better melee combatant than she is too. Janis is practical though, so she's likely to use other people's, less rare and unique mounts as cover when able to. ;)
 

GwydapLlew said:
2. No, but hopefully my horse will fight alongside me. (Do I need to make rolls for that? It's not a familiar, but if I dismount and order it to fight, will it?)
Your unnamed horse has enough intelligence to be able to fight on its own, but will generally only attack things that are attacking it directly or that are attacking you.

Remember, not so good things happen if it dies on you.
 

stonegod said:
Your unnamed horse has enough intelligence to be able to fight on its own, but will generally only attack things that are attacking it directly or that are attacking you.

Remember, not so good things happen if it dies on you.

Oh, I wasn't planning on using it as a meatshield, but it's good to know that I can dismount and that it can take care of itself. I'd dismiss it if it were seriously injured. Since it's a free action, you can assume that I'll dismiss Luminous if the moment he drops below 12 hit points unless it's vitally important for him to remain (in a high-speed chase, etc.).

Edit: Added stats for the mount into my statblock as well.
 
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DEFCON 1 said:
Anyone know what's up with Isida and Doomhawk... why they aren't posting yet?
Isida usually checks every other day, though I do not know why she hasn't posted anything as of yet. No idea about Doomhawk.
 


Barring posts from Doomhawk and Isida, I'll update the IC ~9pm CST.

In general, I will try to move things forward each day, NPCing as appropriate (as mentioned during recruitment). If you wish to provide guidelines on that, just put a "Tactics" section or somesuch in your character's description on the RG.
 

Couple notes, from updating round 1:
- Please keep track of your current hp and any ongoing effects in your action post (I'll try to keep them up to date, but it helps).
- DEFCON: Jarrith should note the effective turn level, turn check bonus, and damage on his sheet (should be 2rd, +2, +4).

Thanks!
 

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