stonegod's Expedition to Castle Ravenloft: Ch. I [OOC]


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So, besides putting up tactics blocks on your RG (so I correctly run your characters in combat), please also remember your immunities (they go above saving throws). Both Marot and Khensu are immune to fear, and Khensu is also immune to disease.

In generally, if I do RP your character in a combat round, I will try to avoid using non-renewable resources (spells, turns, items) unless it seems like it would 1) be the logical thing to do (like Selase rebuking) or 2) its a dire situation. However, if you have a tactics section, that is what I would follow.

Feedback on the pace or anything else welcome. Remember, this is my first PbP as a DM, so I'm trying to emulate the best practices I have seen around.
 


So far it's been great. I really like the maps you've been able to create for combat. Glad to see Doomhawk just posted... now if we can only get Isida back on the boards, we'll be all set and accounted for. I'd hate to see us go through all the effort of getting Marot up and running only to have the character disappear now that the game's begun.
 



drothgery said:
I did add tactics for our friendly elf archer, though they're the obvious ones...


:o

I meant tactics in the general sense, not the requested sense. There's nothing more annoying than gamers who don't understand the value of using archery to weaken approaching/fleeing combatants, or flanking, or cleaving, etc.
 



GwydapLlew: Your speed should be 20' due to the breastplate, 30' as listed.

Why does this matter? Corpses littering the ground are not easy to step through; I usually count these as difficult terrain (cost double). Thus, you cannot move as you requested, though you can still get to your indicated square if you go straight. You provoke one AoO either way.

If anyone has qualms about the ruling, let me know.
 

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