Darklone
Registered User
I had the same problem some time ago and that's why:
- My PCs start with an NPC class ...
- Skillpoints for the first two levels are doubled.
I changed feat aquisition and attribute increases as well, but that's another point. The big advantage of starting as NPC class: Style. Wizards e.g. are usually apprentices (Experts with high alchemy and knowledge stuff) or adepts (some curative magic).
The PCs do get less skillpoints (I could double the skillpoints for the third level as well), but since they get an extra talent feat at level 1, it's not bad
Feats that change BAB: Big nono.
- My PCs start with an NPC class ...
- Skillpoints for the first two levels are doubled.
I changed feat aquisition and attribute increases as well, but that's another point. The big advantage of starting as NPC class: Style. Wizards e.g. are usually apprentices (Experts with high alchemy and knowledge stuff) or adepts (some curative magic).
The PCs do get less skillpoints (I could double the skillpoints for the third level as well), but since they get an extra talent feat at level 1, it's not bad
Feats that change BAB: Big nono.