GlassJaw said:Oh I see. So if the players aren't playing the way you want them to, break the rules? Again, why is it metagaming? If they are in a dungeon and they suspect secret doors, why wouldn't they search for them? It would be stupid of them if they didn't.
LOL, the DM can't break the rules! All the rules are at the DM's option! Searching every room isn't the problem, its painstakingly and unrealistcly combing every room that is the problem. The characters "take 20" searching has become an excessive epidemic in his game. Why can't he take action? The game is about having fun, not honoring the game mechanics. He's not having fun when his characters "take 20" search every toom. I was suggesting he do something about it because he is the Dungeon Master. How he fixes it is his option, I was just suggesting a quick and dirty solution.
It doesn't matter whether you approve or not, it is his game. You DM with your own style, and more power to you. If it is fun, it is good. Anything that leads to player and DM enjoyment is a plus in my book.
Edit: I'm sorry, I assumed in my post that you were a DM with your own campaign as well. If you are not, and are speaking from a player's perspective, then I honor that perspective. Taking "power" from the players hands should not be taken lightly. I do not take it lightly either, despite my comments.