TerraDave
5ever, or until 2024
I was posting about old bad modules as a response to the comment about Dragonheist, mostly. Some people hold “Classic” modules on a pedestal as if they didn’t have issues at all. There are certainly great memories and experiences to be had, but I think a lot of the newer adventures are actually better than most of the originals.
It is fun to compare them, at least and see what 40 years of change has wrought upon the game
So many modules have been written for D&D, far more then I think most people realise. Even back in the day, it was really only in the late 70s that you just had those (in)famous classics, most people came into the game after that. Maybe long after that. There were other modules.
Most official modules, and there have been hundreds of them, are forgotten for good reason. A few, Red Hand of Doom, Forge of Fury...have been able to also become classics. In any case I have been very pleased with the conversions I have run for 5e.