Storms of Change OOC Parts 1 and 2

Thels: Orc stats look good. MM doesn't say anything about Bonus Languages, so use your judgement.

GPEKO: I'm not requiring the character sheet, but it would help me out a little if they were all in a similar format, yes.

Yep, pretty standard, not that there's anything wrong with standard. I hope my saying I was looking for a good team didn't make you feel boxed in if that's not what you really wanted to do... There are lots of ways to make good teams :)
 

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I wasn't sure what Thels meant by 'human - orc war stuff' in his rogue's gallery post, but I figured now is as good a time as any for a little clarification and elaboration. All three of the principal kingdoms in the campaign are human-dominated. The wars weren't human-orc wars, but nation-nation wars. The occasional orc may have fought for Shillen, but many more fought for its foes, Goruka and Pachen. Basically, Shillen has been battered over the past few decades by repeated attacks from Goruka and Pachen. You could say they are in a constant state of war, although there are gaps of years between invasions. This has slowly whittled away at Shillen's strength. Shillen's allies, most notably the mighty Jangis Empire, are separated from them geographically, so they are pretty much alone in the region. Shillen has not launched any major attacks on either, for fear that the other would pillage the countryside while they were undefended. These battles, as well as the increased banditry and evil humanoids, could have easily affected the players personally. They could also have lived lives virtually untouched by these political events. Unless they were close to the fighting, life for the majority of Shillen's citizens remains the same (as in real life).

Edit: grammar
 
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Oh oh! Big question! What is the fighter starting package, and if it doesn't quite fit, can I fine-tune it? I'm just thinking that maybe I won't be taking a bow, but a crossbow, and I might wanna trade a few other things around for flavor purposes.

Plus this way I can finish the character write-up. :D
 

Uhm, the initial post says max gold, so if you simply buy everything in the starting package, you probably got money to spare.
 

Human Fighter starting Package:

Scale mail (+2 AC, -4 Armor Check, 30 lb)
Large wooden shield (+2 AC, -2 Armor Check, 10 lb)
Bastard sword (1d10, crit 19-20/x2, 10 lb, medium-size, slashing)
Shortbow (1d6, crit x3, 60ft, 2 lb, medium-size, piercing)
Backpack
waterskin
1 days rations
bedroll
sack
flint and steel
quiver with arrows
8 gp

Please note bastard sword is an exotic weapon. The package assumes you take Exotic Weapon Proficiency (bastard sword)

Starting packages are pretty slim, with only a few days spending cash in gold. But still, you can make significant changes. GPEKO opted for lighter armor to pick up some travelling/survival gear and a mule to carry it, for example, which by itself tells us quite a bit about his character :)
 

Sorry folks, but I need to drop out of the game for now. Better for me to do it now rather than hold the game up any.

I just got sucker punched at work and need to wrap up a project in the next two weeks.

Anyway, thanks for considering me. Looks like a fun group!
 

simp_99: Sorry to see you go. Feel free to check in though, we're still waiting for characters to get finalized.

On another note, things like simp_99's work schedule, or vacations or whatnot, is why putting down bit on tactics might be good. At higher levels especially, you might have all sorts of feats/skills/items/spells/etc to choose from. I'm not sure how well this will work, its just an idea.
 

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