ForceUser
Explorer
Frostburn was useless to me. I don't want a book detailing more feats, skills, spells, races, and prestige classes. I never want to see another prestige class again. I want a book that covers in detail the cultures and lifestyles of those that live in such an environment, the (nonmagical) environmental hazards, and creatures native to the region. While the creature section of Frostburn was decent, the book fell woefully short on the other counts. That's why I bought Frost & Fur; the crunch in F&F sucked, but it decently conveyed the Norse, Inuit, and Slavic cultures.Toll Carom said:If they were splatbooks, then they probably wouldn't be environment books.
I see what you meant, though, and it's an interesting point. I don't think I agree, though. At their best, they're pivotal sourcebooks, covering pivotal aspects of the game. If/when they fall short, of course, that's something else entirely, but I don't think they have so far (at least not Frostburn or Stormwrack).
Happy gaming.
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CAS
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Now that I think of it, I'd much prefer a series more akin to the Avalanche Press LTD splatbooks that briefed the reader on cultures such as the Greenland Norse and Mythic China. Also now that I think of it, my real beef is with WotC's focus on crunch-heavy products, when I'd much prefer books chock-full of environmentally-themed story elements that inspire me. Not overwrought, generic crunch such as exists in every freaking non-campaign specific WotC book, but truly inspired writing that draws from our rich heritage of real-world lore, such as what TSR published in droves in its heyday (Planescape comes to mind).
WotC, take heed: WE DON'T NEED MORE FREAKING RULES, RULES, RULES, RULES.
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