Psion said:
We'll leave "well written" aside, as you being the author on one side of the fence, I daresay there might be a little room for bias.
I had nothing to do with either
Seas of Blood or
Stormwrack. Ergo, there's no room for bias in this particular discussion.
Psion said:
(And further, writing is a measure of author not company, and one of the best Mongoose freelancers is now working at WotC full time -- an AFAIC, he's now the best writer on the WotC staff -- so trying to pin authorial quality on one company should be pretty apparently a flawed way to look at things.)
Not true. Authors' work for RPGs is typically "work for hire," and the publisher always reserves the right to edit, alter or even rewrite wholesale a given author's work. In addition, most books are conceived and outlined by the publishers, and so even the good writers will be limited by what they're
allowed to write/design (and when it comes to game books, that's a big distinction). A good analogy might be the movie model, where an actor is only so good as his director. And yet, people judge films based on the actors all the time. In fact, it's how most Hollywood movies are financed and marketed.
Psion said:
One of those things is re-invent their mass combat and vehicle combat systems. That's one of the places that I give the nod to Seas of Blood, because OMCS still remains one of the best d20 mass combat systems out there. It fills a hole that WotC won't be filling.
To your knowledge.

But yes, that would absolutely be a fair point -- if I agreed with you. I'd rather get no "official word," and thereby know to rely on my own homebrew systems for things, than to shell out money for someone else's and have it underwhelm.
Having said all this, I will agree that individual authors have produced bits of individual gold, on an individual basis, for some products for Mongoose. On the whole, however, Mongoose produces very low-quality material, IMHO (nevermind their corporate attitude, which sucks).
Happy gaming.
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CAS