Hussar
Legend
The primary goal is what (besides a good time) the participants want most out of the game.
If the role of storyteller/editor is distributed among the group then there really isn't a need for a player to play just one character at a game session. The DM and players can just share the actions of all the characters and contribute to the story where appropriate.
While this is a possible way of doing it, it is certainly not a usual way of role playing. Having editorial control over the setting does not give me editorial control over other player characters.
I don't think that would go over very well with some players. Part of the appeal of roleplaying is identifying with a character, making it your own, and playing that role on a semi-continual basis. Without a sense of ownership of that character the energy and interest in playing that character just wouldn't be there.
Agreed.
The players have good cause to complain when the DM tries to control/make decisions for thier characters. A DM should never do this.
Agreed as well. Although I would ammend that to "almost never" just because there probably are times when DM's do take control of characters - charm spells being the most obvious example. But, yes, you point is well taken.
The DM does not have a character to identify with. The world apart from the PC's is the DM's "character". Is it really fair to say that the players have a right to jump in and make decisions for the DM's "character" but take offense if the DM does likewise?
So now you're saying that I can no longer effect ANY changes in the game world for fear of making decisions for the DM's character? What if I want to build a castle? Don't I make changes in the DM's character simply by adventuring?
Or is it I can only make prescribed changes, those allowed by the DM?
I'm not sure you really want to go down this line EW. You are making traditional roleplay sound like the worst kind of railroading. The players not only can only react to what the DM sends their way, but also can only react in certain ways for fearing of making decisions for the DM's character?
Note, btw, in my diamond dog example, I actually never changed the DM's setting at all. Well, that's not entirely true. I added a dog. That is the full extent of the changes I made to the DM's setting. A dog.
If the DM is taking offense at my adding a dog to his setting, then perhaps that DM should be having a bit of a lie down and rest.