krakistophales
First Post
I would get the alert feat on top of having a final dex of 14, but that would leave me with wis 10, which in my experience might also be low enough to be terrible.
Well, not sure if anyone has addressed it, but if you are already a STR based fighter, and Initiative is important, why not use that ASI on the Alert Feat?
As others mentioned a +1 on the other DEX checks is not going to make or break your character, and you won't be getting any benefits to AC without taking yet another feat.
Or go the DEX fighter AND take the Alert Feat anyway
Nova on the Boss before he finishes his evil speech ---> Cooler than a Silence spell being casted on him![]()
Well, if you kinda want to cover a range of Saves....
Can I just suggest picking the lucky feat? You'd only need it if you fail after all, and the dice could always come up high/low regardless of your modifier.
Also, what's your other class? Or are you a mishmash of various things with primary class fighter?
You are not allowed by the rules to take rel
silence more than once.
Lucky is a good choice as well as just increasing dex and wis with an ASI.
Your saves are worse you have more bonuses to skills. A little bonus but it may pay out over time.
Resilence wisdom is a good feat. Dexterity may be increased later with an ASI and increase CON as well. And as a last feat you may take Durable, if your group uses the reading that the minimum of your roll is 2 times CON and you add CON on top of it.