[COLOR=DarkOrange][SIZE=4][B]Mek Thazug'il[/B][/SIZE][/COLOR]
[I]Medium Humanoid (Goblinoid) ECL 2 and 28 pts[/I]
[b]Race:[/b] Bugbear [b]Profession:[/b] Dwarf Hunter
[b]Gender:[/b] Male [b]Classes:[/b] Ranger 1
[b]Align:[/b] Lawful Evil [b]Party Role:[/b] Scout/Light Skirmisher
[b]Languages Known:[/b] Com, Dwarf, Goblin, Undercommon
[b]Str[/b] 18 (+4) [6 pts +4 Racial]
[b]Dex[/b] 16 (+3) [6 pts +2 Racial]
[b]Con[/b] 16 (+4) [6 pts +2 Racial]
[b]Int[/b] 14 (+2) [6 pts]
[b]Wis[/b] 12 (+1) [4 pts]
[b]Chr[/b] 6 (+0) [0 pts -2 Racial]
[COLOR=DarkOrange][u][b]Skills (32pts)[/b][/u][/color]
[b]Climb[/b] +8 = 4 [+4 Str]
[b]Hide[/b] +8 = 5 [+3 Dex]
[b]Move Silently[/b] +8 = 1 [+3 Dex] [+4 Racial]
[b]Spot[/b] +6/8 = 5 [+1 Wis] [+2 vs Dwarves]
[b]Listen[/b] +6/8 = 5 [+1 Wis] [+2 vs Dwarves]
[b]Survival[/b] +6/8/10 = 5 [+1 Wis] [+2 vs Dwarves] [+2 when Underground]
[b]Prof (Miner)[/b] +7 = 2 [+1 Wis] [+2 MW Tools] [+2 Know (Dung)]
[b]Knowl (Dung)[/b] +7 = 5 [+2 Int]
[b]Knowl (Nat)[/b] +4 = 0 [+2 Int] [+2 Survival]
[COLOR=DarkOrange][u][b]Feats[/b][/u][/color]
[i]Armor (Light, Shields) Weapons (Simple, Martial)[/i]
[L1] [b]WF (Dwarven War Axe)[/b]
[R1] [b]Tracking[/b]
[COLOR=DarkOrange][u][b]Combat[/b][/u][/color]
[b]BAB:[/b] +1 [b]Melee[/b] +5 [b]Ranged[/b] +4 [b]Mvmt:[/b] 30'
[b]HP:[/b] 11 [b]Init:[/b] [+3 Dex]
[b]AC:[/b] 18
[+2 Leather] [+3 Dex] [+3 Natural Armor]
[b]Fort[/b] +5 = +2 [+3 Con]
[b]Ref[/b] +5 = +2 [+3 Dex]
[b]Will[/b] +1 = +0 [+1 Wis]
[U][b]Weapons[/b] [/U]
[B]Dwarven War Axe (MW)[/B] +7 1d10 +6/+8
(3) [B]Throwing Axes [/B]
Melee +5 1d6 +4/+6
Ranged +4 1d6 +4/+6
[b]Options[/b]
[u]Attack[/u]
Favored Enemy (Dwarves)
[u]Defense[/u]
--
[COLOR=DarkOrange][u][b]Special Abilities[/b][/u][/color]
[Racial] Darkvision 60', +3 Natural Armor, +4 Move Silently
[Ra 1] Favored Enemy (Dwarves) +2, Track, Wild Empathy
[COLOR=DarkOrange][u][b]Equipment:[/b][/u][/color]
[b]Dwarven War Axe (MW)[/b] [1d10, ×2, 8 lb, 330 gp]
3 [b]Axe, throwing[/b] [1d6×2, 10 ft., 2 lb., 24 gp]
[b]Leather[/b] [+2, +6, 0, 10%, 30', 15 lb, 10gp]
[b]Backpack[/b] (2lbs, 2gp), Bedroll (5lbs, 0.1gp), 10 candles (0.1gp),
flint and steel (1gp), 2 waterskin (2gp),
Grappling Hook (4 lbs., 1gp), 100 Silk Rope (10 lbs., 20gp)
MW Miners Tools (20 lbs, 100gp)
[b]Belt Pouches (2)[/b] (1lbs, 2gp)
3 Caltrops (3lbs, 3 gp)
[COLOR=DarkOrange][u][b]Money and Other Tender[/b][/u][/color]
[b]GP[/b] 0
[COLOR=DarkOrange][u][b]Physical Description[/b][/u][/color]
[B]Height:[/B] 7'2" [B]Weight:[/B] 240 lbs
[B]Age:[/B] 22 [B]Handedness:[/B] Right
[B]Hair:[/B] Black [B]Eyes:[/B] Reddish Orange
[B]Stature:[/B] Muscular [B]Skin Color:[/B] Light Brown mottled Dark Brown and Grey
[COLOR=DarkOrange][u][b]History[/b][/u][/color]
Mek was the sole survivor of a mining party that he was supervising when a
Dwarven raiding party came in and killed pretty much every Goblin in the area.
Mek was left for dead physically scarred from his right ear, down his jaw line,
and down and across his throat. Mek and the other Goblins fought and killed
many Dwarves that day. Mek and his kin in the area brought down what
seemed to be a Dwarf commander and Mek, to this day, bears the
commander's Dwarven War Axe into battle to hew its makers in twain.
Since that day Mek's voice has never been the same. He can whisper or talk
softly OK, but anything more than that and it comes out as an almost
unintelligible rasping croak. He prefers not to talk in general, and most
commoners believe that he is a mute. Mek prefers to destroy things, especially
Dwarves as a hobby and job.
Following the mining aftermath Mek was inducted into the [i]Black Order[/i] - those
that train in the way of the Stone Death Assassins. He has focused and
dedicated his rage to this study and mission for the Tribe. He works angrily
and willingly for the tribe with the only hope that he will get the chance to
kill as many Dwarves as possible.
[COLOR=DarkOrange][b][u]Advancement[/u][/b][/color][sblock]
[i]CL20: Thief 3/Ranger 5 /Stone Death Assassin 5/Other PrC 7?? [/i]
[b]L01 Ra1 [/b] Track, Wild Empathy, Wpn Focus
[b]L02 BgBr [/b]
[b]L03 Ra2 [/b] 2 Wpn Fight, Imp Natural Armor OR Imp Toughness
[b]L04 Ra3 [/b] +1 Con, Endurance
[b]L05 SDA1 [/b]
[b]L06 SDA2 [/b] Imp Natural Armor OR Imp Toughness
[b]L07 SDA3 [/b]
[b]L08 SDA4 [/b] +1 Con
[b]L09 SDA5 [/b] Imp Natural Armor
[b]L10 Ra4 [/b]
[b]L11 Ra5 [/b]
[b]L12 Ro1 [/b] Imp Natural Armor
[b]L13 Ro2 [/b]
[b]L14 Ro3[/b][/sblock]