The way to the temple grounds is morose. The ground is weed choked scrub, full of gnarled trees and twisted vegetation. It is not uncommon to stumble on a skull or a skeleton of humanoid creature amid the dark growth.
From a safe distance, the huge temple peeks here and their between the gnarled trees, but even those sneak peeks leaves a depressed feelings on your mortal souls.
The surrounding compound is equally terrifying. Vermiculated growth, covered in dark thorns, twists amid rubble from what was once a high curtain wall. Shadows dance along the blackened trees whose branches claw at the air around them like desperate, dying men.
Sending the Kid first, the other party members find shelter behind a dead, gnarled, massive remains of an Oak.
[sblock=Thandis]
Move Silently 24 ; Hide 9 ; Spot 21 ; Listen 7
Thandis spots 4 Hobgoblins that hide behind the rubble, thought they are not hiding so well, they keep silence and you can't hear them at all.
Then, some of them look at your direction and whisper among themselves, then they point at your direction to one another and ready javelins. they do not move from their spots.
[/sblock]
The compound map is partial. The map is too huge to fit in the Excel file.
[sblock=Legend]
The black squares are rubble and the massive wall, the stars on the walls are thorns, it is not passable except for the open gap. The round green circles are gnarled trees.
[/sblock]