The noisy dwarf takes the route to the north and arrives to the opening of a cave. The Trog Thandis said that should be here is no where to be seen.
Stones have been arranged in this cavern to function as chairs, couches, and tables. A brazier full of hot coals, surrounded by long metal forks and a pot full of small chunks of meat, glows atop one of the tables. The walls are covered with the skins of various creatures: bears, large lizards, and even humans. The cave carries an acrid odor.
Then, from a shadowy corner, a javelin flies at Korbryn and a Trog appears, seemingly female as she is not as tall as a male and not muscular. The javelin bounce back from the dwarf's armor.
Hearing the clank of javelin bouncing off the dwarf's armor Dei shivers at the sound. "Wonder what else heard that?" he whispers to himself.
Holding his wand in one hand he watches the rear of the group and readies a spell should something try and circle around and catch the group unawares.
OOC2: Don't like the way it looks like on the map that those two tunnels might connect. Makes me and therefore Dei nervous. Who is our rear guard btw? I -equals?? who??
[sblock=Action] Ready action - cast flaming sphere at anything that tries coming at us from behind.[/sblock]
Lenuran waits to see what is happening up ahead. The dwarf talks a lot to himself, and is not sure if "Mr. Lizard" is a new pet name for some of his gear.
The slow dwarf is not a match for the agile female Trog that flees to the far opening, not before leaving after her an awful stench that fills the entire chamber.
OOC:
Roll fort saves and beat DC 13
Action:
Trog - Runs out of sight to the next cave.