"Look here you," Dei says a little agitated by the man's demeanor. 
"You tell us what you know and we will decide what it is worth."
 
"And," he continues fishing in his belt pouch and pulling out two heavy gold coins,
 "you will find we are more than fair patrons."
 
[sblock=OOC] Glad I had money on my character sheet didn't even know if I had 2gp been so long since I looked. And I had this guy's spell list set to run into the cult any minute with all the combat spells. Sure could use a charm person right about now. 

 [/sblock]
 
[sblock=stats]
HP:25/25
AC:14 T:14 FF:11
Fort:+3 Ref:+5 Will:+6
Init:+3
Grapple:+3
Speed: 30'
 
Combat:
	
	
	
		Code:
	
	
		[U]Weapon                  Attack   Damage     Critical  Range[/U]
Club(melee)               +3       1d6         x2      ---
Club(thrown)              +6       1d6         x2      10'
Dagger(melee)             +3       1d4      19-20x2    ---
Dagger(thrown)            +6       1d4      19-20x2    10'
Lt. crossbow(mw)          +7       1d8      19-20x2    80'
-bolts 10/10
	 
  
Spells:
0- Detect Magic, Detect Magic, Mage Hand, Read Magic, Daze
1- Mount, Shield, Mage Armor, Magic Missle, Magic Missle
2- Magic Missle, Flaming Sphere, Flaming Sphere, Glitterdust, Summon Monster II
3- Fireball, Deep Slumber, Dispel Magic, Summon Monster III
 
Skills:
Concentration +10
Spellcraft +11
 
Items:
Scrolls- comprehend languages, mount
Potions- cure light wounds 3/3
Metamagic Rod, extended lesser 3/3 (3 per day)
Wand, magic missle(3rd) 50/50
Wand, burning hands 50/50 
[/sblock][/QUOTE][/QUOTE]