Strahd's "The lost Caverns of Tsojcanth" CLOSED

Gorash the lonesome

The Old one you say, minions of the Half demon …
Replies Gorash with slight concern
What do you have with this son of Baatezu ?

OOC: do you show him the map with the locations Atzil gave you?
 

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"Agents of the Old One have a goal in the hills which we must prevent them from reaching. Please, let me show you the map of our destination, but first permit me to cast some magics to ensure that your bond is true; they will do you no harm I assure you but every precaution is necessary in this case."

OOC: Hoping that Gorash will trust a cleric of Garl Glittergold and permit the spells (and hopefully voluntarily fail the saving throws), Turo will cast Detect Evil, and will drop the Create Food and Water spell for Detect Thoughts, concentrating as he hands the map to Gorash.
 

Maor, Aasimir Favored Soul

Maor looks at the dearf as he handles the map. "Are you familiar with these northern trails?" he points to the northern parts of the map.
 

Gorash

Aye, me Trust the power of the honorable Priceless gem (One of Garl's names) and the divine magic the Watchful Protector wield.
He says and sneaks a frightened look to both arcane magic users, Allyra and Atesh.
He takes the map, blinks to adjust his eyes and scans it …
OK, we are here.
He placed his broad finger on the map (C28).
Hmmmm…This is the main trading route, built by dwarves and humans.
He points to the road leading from "The Veluna" words to Location 4.
I don't know what lying in number 4 but the road continues to a small fort held by the Humans in Perrenlands and I think you should know …
He says and raises his eyes
A big cursed sky-blue wyrm holds the lands in the northern part of the southern Yatils.
he says and lower his eyes to the map.
Ohh… and the central portion of the southern Yatils are home to Giants with skin made of stone and rocks, somewhere here …
He circles with his fingers an ellipse around the locations 2 and 3.
Interesting … Wait, where is the route to Laird Gwaylar's Vale ? … Bah, humans cartographers.
He mutters and takes a chalk from his belongings and draws a route to the west.
Honorable Gwaylar, a local gnome chief and his clan live in that place (A on the map), it's a welcoming place for us, you are luckily to have me around.


* I Updated the map in the RG with new road – check it out
[sblock=Turo's Detect Evil]
You feel nothing, although grumpy and quick to anger, there is no evil in the heart of the lonesome dwarf.
[/sblock]
[sblock=Turo's Detect Thoughts]
The dwarf opens his mind for the divine magic, you feel concern as the dwarf repeatedly thinks of the Old one but as a greedy race, Gorash likes all the dwarves thinks about the gold in his pocket, you can feel that he trusts you more than the others, but he enjoys the presence of the Garon, Keldar and Maor. He is slightly concerned about "the Witch" and the "Warlock" (Allyra and Atesh) and the "Abyssal horse".
[/sblock]
 

In the name of Devrimk

Atesh turns to his faithful Raven
Fly to the sky and report about any movement you spot on the road.
Kuzgun darts into the sky and disappears due to the grey background of the clouds
 

Allyra

“That does indeed sound good. Having a safe place of refuge is always welcome in these dangerous days. Maybe we can even gain some further knowledge there, which would speed up our search. At the very least, we should be able to reduce the number of possible places, that are worthy to check out.”

Allyra also recalls what she knows about rock-skinned giants, and whether it might be a viable route to negotiate with them about some information of the region.


OOC: Knowledge (nature) +8
 

[sblock=Allyra Knowledge Nature]
Stone Giants are not evil by nature, but very territorial creatures, their reaction are depended by their current mood, thought they can react in a positive way to those who love the earth and trade with them … but again it's depend on the mood and the personality of the encountered giant.
They are fearsome opponents who can crush their foe from distance, with boulders and rocks, their hard skin are thick and hard to penetrate, a solitary giant can be taken easily, but a band of 5+ giants are quite deadly and must be dealt with extreme cautious.
[/sblock]
 

Allyra

“And, I think we should not dismiss the thought of negotiating with the Stone Giants. We need to be careful with them, but it might give us further insight. Maybe we could do something for them in return, that would have to be determined.”
 

"We must be careful in dealing with giants. Most don't have a tolerance for us little folk in their lands, even the nice ones. We don't want to get ourselves involved too heavily in their affairs."
 

Maor, Aasimir Favored Soul

Maor considers the matter. "Nevertheless, it would be prudent to try to pass through their lands with diplomacy rather than force. We need not make more enemies for ourselves, I'm sure the minions of the Old One will suffice."

Looking at the map, he adds "I don't think straying out of the way to reach the good gnome's abode is the right choice. It may be a good place to retreat to, if we will need to do that in that arounds, but out of our way. At least, if we are indeed going to where I suggested". He points to #6, and asks Gorash "I take it the north-west is overrun by the blue wyrm, what of the east?"
 

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