Strahd's "The lost Caverns of Tsojcanth" CLOSED


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Allyra

Allyra likewise follows, keeping her eyes open for trouble, that could be expected around every corner and behind every stone down here.

When she feels, that her Mage Armor is running out, she recasts it with the help of her lesser rod of extend.
 

Kwatch
You walk into the room and your boots makes squashing noises as you drown in a inches thick of bat guano. On the north wall of the cave, 30' up, is a broad, projecting ledge. It looks like a tunnel that leads to the source of the flowing water sound. Once in a minute a bat flies into or out from this room into the darkness of the tunnel.
 


"Let me see if I can get up there, and throw you all a rope. Please be ready to cover me if I am attacked."

Keldar will ready his gear and climb (OCC: Climb +17). He'll position his spiked chain for easy access. Before jumping on the ledge, he'll take a quick glance, to make sure no one is there to ambush him and shis companions.
 

Climbing up to the tunnel's ledge with light, Keldar ducks several flying bats. The tunnel leads to another ledge. an underground river can be seen 40' below this opening.
The underground river is dark and flow from left west to east.
 

Attachments


Strahd_Von_Zarovich said:
Climbing up to the tunnel's ledge with light, Keldar ducks several flying bats. The tunnel leads to another ledge. an underground river can be seen 40' below this opening.
The underground river is dark and flow from left west to east.

Keldar will tie a rope for his companions and assist them in climbing. If some have a hard time climbing, he'll signal them to tie the rope around their waists, and will pull them up (occ: Str 18, Use Rope +10). Keldar will then investigate the ledge, leaning on his stomach, and scans the area around the river.
 


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