Hellcow
Adventurer
LostWorldsMike said:So, what we're looking at here is a land mass that's unsafe at any speed? Or am I one of the few who remember that car?
What can I say? Instead of subraces, we decided to focus on drag races. VROOOM!
One minor point about monstrous races, though. Those high ECLs are what may make you think twice before playing a doppelganger; all of the new races are ECL 0. Mat's point in his article is that if you want to play a doppelganger, or an ogre, or what have you, at least some of these creatures have defined cultures and territory, and the DM has some sense of how the people of Sharn are going to react towards you. It's not that Eberron was designed with the expectation that people would play monstrous characters; it's simply the case that if you want to, the setting supports it reasonably well.