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stunned freedom of movement


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Stunning doesn't impede movement, it prevents you from acting. Freedom of movement does not apply.

EDIT: PH 3.5, pg. 313: "Stunned: A stunned creature drops everything held, can't take actions, takes a -2 penalty to AC and loses his Dexterity bonus to AC (if any)." No mention of movement.

Why do you think the person loses their dex bonus? Because they can't move.
 

Freedom of Movement is powerful enough for a friggin' 4th level spell as is, without the Stun shenanigans. You're taking this too far.

Notice the difference in the following definitions.

SRD said:
Paralyzed

A paralyzed character is frozen in place and unable to move or act. A paralyzed character has effective Dexterity and Strength scores of 0 and is helpless, but can take purely mental actions. A winged creature flying in the air at the time that it becomes paralyzed cannot flap its wings and falls. A paralyzed swimmer can’t swim and may drown. A creature can move through a space occupied by a paralyzed creature—ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares.

SRD said:
Stunned

A stunned creature drops everything held, can’t take actions, takes a -2 penalty to AC, and loses his Dexterity bonus to AC (if any).


I bolded the important part - which doesn't crop up in the definition of the 'stunned' condition. FoM certainly doesn't protect from being stunned, although it does protect from paralyzation.
BTW, by your argument, FoM protects from "it not being your turn right now" - coz you can't move when it's not your turn...



And to answer the OP's question: I don't believe the 'stunned' condition makes you auto-fail grapple checks made to resist a grapple attempt. That means, yes, the Fighter would auto-succeed on the grapple check made to resist the Mind Flayer's attempt to establish a hold, due to FoM.
 

Freedom of Movement is powerful enough for a friggin' 4th level spell as is, without the Stun shenanigans. You're taking this too far.

Notice the difference in the following definitions.






I bolded the important part - which doesn't crop up in the definition of the 'stunned' condition. FoM certainly doesn't protect from being stunned, although it does protect from paralyzation.
BTW, by your argument, FoM protects from "it not being your turn right now" - coz you can't move when it's not your turn...



And to answer the OP's question: I don't believe the 'stunned' condition makes you auto-fail grapple checks made to resist a grapple attempt. That means, yes, the Fighter would auto-succeed on the grapple check made to resist the Mind Flayer's attempt to establish a hold, due to FoM.

Please don't try to throw in ridiculous things like this because it doesn't give you any credibility to your argument.

You lose your dex bonus to AC because you can't move. Freedom of Movement protects you from this.

OP: Pretty much it could go either way. Nobody here can prove that it won't work and nobody can prove that it will work. This would be a DM call.
 

Freedom of Movement means the grapple doesn't work. Stun does not leave you defenseless or unable to move at all*. You can still make reflex saves, you still get your shield bonus to AC, you can still resist combat maneuvers... FoM does not protect against stun.


I REALLY can't believe some people are advocating that stun does all these nasty things that it does not!
 



But if you can't take any actions, you can't move...?
Not exactly correct. You can take a 5 foot step when stunned. Motion isn't impaired or restricted in any way.

Think of it this way: Can you move when it isn't your action?

Will FOM allow you to move when it isn't your action?

Will FOM allow you to move after you've taken a full-round attack?

In short, can you move when you haven't got a move action available? Will FOM change that?

When Stunned, you have no move action available. Your motion isn't impeded in any way, which is the only condition that FOM applies to, so FOM won't help.
 

Please don't try to throw in ridiculous things like this because it doesn't give you any credibility to your argument.

I believe this argument was quite pertinent to the debate. You haven't shown that there is a fundamental difference between your way of interpreting the stunned condition and my admittedly ridiculous thought experiment.


You lose your dex bonus to AC because you can't move. Freedom of Movement protects you from this.

That's your interpretation, not rules text. Rules text only says you lose your Dex bonus, it does not give the reason that you're immobilized. If you were rendered unable to move, you couldn't do all the things that you can do, as put forward by Greenfield.
Taking one's own interpretation or reasoning why certain rules are the way they are (in this case, losing one's Dex bonus to AC when stunned) as grounds for making further statements does not necessarily produce statements that are in accordance with the rules. This is because you're making additional assumptions.


OP: Pretty much it could go either way. Nobody here can prove that it won't work and nobody can prove that it will work. This would be a DM call.

No it couldn't go either way, and there's no need for a DM's call. The rules are clear on this: the stunned condition in no way keeps you from making grapple checks to resist being grappled. Were it otherwise, there would be a stipulation along the lines of "you automatically fail any and all checks". Except for 'dead', there is no condition that does this.
 

So does Paralysis.

Freedom of Movement would apply in this situation.

Note:

Paralysis absolutely does not prevent you from acting.

A paralyzed caster with stilled, silent, material-eschewed spells (or spells natively lacking such components) can easily kill you while paralyzed.

EDIT:

You lose your dex bonus to AC because you can't move.

Ah - so Freedom of Movement prevents you from being caught flat-footed, then?
 
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