Harshax
First Post
hong said:Hm. How about standard/move/minor action instead?
Savage Worlds has mechanics for stunts (they call them tricks). There are tricks based on Dex, Int, and Will. They are however, all standard actions. (Savage Worlds doesn't divide actions into levels of importances, an action is an action)
All tricks, if successful, gave you the equivalent of Combat Advantage on your foe. Really successful tricks made your foe Shaken (which mean they were more easily damaged).
Tricks could be psychological - An intimidating stare.
... or mental - looking over someone's shoulder and saying, 'It's about time you showed up'
... or physical - sand in the eye, a feint, or slashing at someone's belt buckle.
Very elegant mechanic, really. I like where you're going with this. . .