Imaro
Legend
Doug McCrae said:Gold is a malleable metal, easily shaped. GWAs shape spells. That makes it easier to remember what the feat does. Also it's exactly the sort of connection of ideas that occurs in magic-type thinking, for example the connection of silver with the moon.
The problem I see with names like these is...the average person doesn't think along these lines. D&D is a game first, IMHO, and thus it's rules should be clear and concise to facilitate gameplay. Using analogies and metaphors with this level of abstraction gives no net gain that a quick sidebar on naming feats, or examples of alternative names players and DM's can use if they want wouldn't give. It's again a barrier to new players as it doesn't have a strong word association with it's effects, unless your willing to think abstractly as above. In the end I guess my main thought is...I haven't seen anyone give a real positive to the implementation of these names. While quite a few negatives have been presented.