Nightcloak said:... The 4th player, the wizard, cast invisible servant. Then proceeds to use his actions on the next several rounds to order the servant around and do things like attempt to drop a sack on the giant's head or run a rope through the giants legs so he can attempt to trip it...
...Finally, the mage rushes in to pull the rope and trip the giant.
** Insert spectacular failed dice roll of weak medium sized wizard vs. strong large giant **
OK, as a DM I must admit I tend to look kindly on stupid but brave and unconventional ways to take down bad guys. This looks to me like one of those cases. Which reminds me...
We have this one player who's always coming up with pretty novel things to do in battles where "blunt force trauma liberally applied to the bad guy" is just not a happening thing. Picture a tropical swamp which is basically sparse forest comprising huge trees and 3' of water on the ground. Now picture the party fighting an undead naga which is highly resistant to conventional missiles and happens to be hovering in a lesser globe of invulnerability some 30' above the surface of the water. This player, running the party rogue, decides to climb up a nearby tree on the side facing away from the naga, then circumnavigate the tree trunk and leap onto the naga's back and somehow reduce its skeletal form to powder with his rapiers [?!]. Stupid and not particularly practical, but definitely "heroic" (or perhaps just "cinematic"). So the rogue gets to the right point on the tree trunk, and makes his leap onto the naga's back - rolling a 1 on the attack roll and sailing harmlessly over the back of the naga to fall 30' into the water where he ends up head-first in the mud with only his legs sticking out of the water. At this point, I rule that the naga's dazed for 1 round from being so amused at the stupidity of the plan and the ineptness of its execution...
My players generally like to engage things in melee which really shouldn't be engaged in melee when you've got other options available to you (as mid- to high-level parties do). Dragons, giants, level-draining undead, two-headed giant gnolls wielding Large flails in each hand, all get the "ha, take this longsword to your belly, foul beast" treatment. Frontal assaults against fortified positions are par for the course. Body counts aren't very high, tho', because I'm pretty generous with resting. Maybe I'm just too soft!
Cheers, Al'Kelhar