I think that the problem is the desire here to view and label these things outside of your stated preference as "rollplay" rather than different approaches, priorities, and mechanical procedures for "roleplaying," which is what they are. Labeling them as "rollplaying" is othering them as not being "roleplaying." Therein is the problem. The solution is not to look for another "acceptable term" you can use to other them. The solution is to understand and accept that there are other forms of roleplaying found in games you may not like that approach play differently than your preferred mode of roleplay or mechanical involvement.![]()
I guess we're at an impasse then. I don't consider combat or, for example, trying to escape a complex trap roleplaying. Saying they aren't roleplaying is in no way derogatory in my opinion.