I am the GM of a long running Ravenloft/Curse of Strahd campaign currently playing 5E D&D.
The players in my group have expressed a desire to run a few short side adventures using "modern day, alternate universe" versions of their existing characters, and I am totally open to fulfilling this wish. However, I have mostly played D&D (all editions) in my gaming life, with a few side treks into other systems in the fairly distant past. So, I am not exactly sure what the best game system to use for this would be.
I'd like something fairly rules-light (no crunchier than 5E, and even slightly less crunchy would be great) that has the ability to handle reasonably broad character concepts (D&D is a kitchen sink and the group has made some pretty diverse character choices).
What suggestions do you folks have for system to accommodate this?
The players in my group have expressed a desire to run a few short side adventures using "modern day, alternate universe" versions of their existing characters, and I am totally open to fulfilling this wish. However, I have mostly played D&D (all editions) in my gaming life, with a few side treks into other systems in the fairly distant past. So, I am not exactly sure what the best game system to use for this would be.
I'd like something fairly rules-light (no crunchier than 5E, and even slightly less crunchy would be great) that has the ability to handle reasonably broad character concepts (D&D is a kitchen sink and the group has made some pretty diverse character choices).
What suggestions do you folks have for system to accommodate this?