DJ_draken07
First Post
Heres a Sample of what I wanna try to do with a RpG
Trying to Mix "advanced DnD". "DnD 3.5" , "D20 Modern" , and "Rifts"
World: (Looks like Final Fantasy 6 mix with lost Odyssey) Steampunk Fantasy world that has Technology from World War 2 or perhaps Higher Tech i dont really know yet. (Technology is powered by Magic and Magical Devices)
Races: I want to give the players LOTS of choices, But I also wanna figure out how to make it even.
Classes: Lots of classes , but Only 1 to a character. After a while They can Train into a new class.
Skills: Want to do "rifts" % system, I was thinking you get certain skills to your Race and Class, and you get Bonus Skills of your choice as well.
Feats: Should I have them , Or make them skills?
Magic: Spells Per Day or Magic Cost System?
Combat: Like "rifts" but Want DnD feel to it , Even a Battlegrid.
Thats my ideas so far, If you guys have any ideas to make it better or to help me out. I will love it
Thanks for reading
Trying to Mix "advanced DnD". "DnD 3.5" , "D20 Modern" , and "Rifts"
World: (Looks like Final Fantasy 6 mix with lost Odyssey) Steampunk Fantasy world that has Technology from World War 2 or perhaps Higher Tech i dont really know yet. (Technology is powered by Magic and Magical Devices)

Races: I want to give the players LOTS of choices, But I also wanna figure out how to make it even.
Classes: Lots of classes , but Only 1 to a character. After a while They can Train into a new class.
Skills: Want to do "rifts" % system, I was thinking you get certain skills to your Race and Class, and you get Bonus Skills of your choice as well.
Feats: Should I have them , Or make them skills?
Magic: Spells Per Day or Magic Cost System?
Combat: Like "rifts" but Want DnD feel to it , Even a Battlegrid.
Thats my ideas so far, If you guys have any ideas to make it better or to help me out. I will love it
Thanks for reading
Last edited: