mikebr99 said:
Respectfully... why did you take away the Animal Growth buff from Druids, when Clerics still get it with Righteous Might?
[hijack]First, I took it away from my character before taking it from anyone else's. I played a druid for a long time, and when this 3.5 change came out, I decided it was too good.
That said, I took it away for a variety of reasons:
1) Animal Growth spell is already incredible enough without having it apply to the druid. If a player asked for Righteous Might to be added to the druid's list, I'd definitely consider it, but that'd be nowhere near as good as Animal Growth (which applies to multiple creatures).
2) Animal growth only works if druids change type when they wildshape. Changing type creates all kinds of problems, most especially the infamous Awaken factory (casting awaken on a polymorphed/wildshaped creature, then wildshaping/polymorphing back into an animal and repeating the process).
3) I prefer the flavor of the MotW wildshape rules and so I just imported them entirely, rather than taking bits from several places. MotW doesn't involve changing types.
As a player, I still found my character holding his own in combats with this change in place; as a DM, nothing in combat scared me as much as the druid's one-two punch of summoning 2d4+1 dire apes and then
animal growthing all of them plus her companion animal tiger. So everyone seemed pretty okay with this change in my group.
But it's definitely not for everyone, and that's fine. And I probably shouldn't hijack the thread further; lemme know if you want to talk on this more, and I can start a new thread

.[/hijack]
Daniel