Yes.prodawg said:So can a +2 longsword break a +2 longsword with frost damage?
I have always thought that only the +numeric value counted for this purpose.
durath said:Yep, you could have a thundering, shocking, flaming longsword +1 and if some joker with a simple +2 longsword steps up on you he can sunder it.
Cruel yes, but just the look on the players faces when stuff like that happens would be priceless.
durath said:Yep, you could have a thundering, shocking, flaming longsword +1 and if some joker with a simple +2 longsword steps up on you he can sunder it.
Cruel yes, but just the look on the players faces when stuff like that happens would be priceless.
durath said:Hong, do you mean to say sundering weapons is boring? Personally I enjoy trying to do more ina combat than just the standard "I swing, I hit" routine.
Options like sunder, disarm, and grappling make for a much more intense and noteworthy combat. Just my opinion, YMMV
durath said:Having an NPC who is smart enough to actually use his abilities in a fight is not boring, nor is it "screwing over your players".
Put yourself in an NPC's shoes. You are fighting this guy who is roughly equal to you in skill but he is kicking your heiny because he has a weapon which produces more damage than yours. Would you continue to allow him that advantage or would you try to level the playing field? It is the responsibility of the DM to have NPC's act as much like "real" people as possible. Otherwise you end up with campy-goofy unbelievable NPC's.
If you want to play in a game where all your precious toys are forever protected and the DM promises from the bottom of his heart to never mess with your stuff, well, that sounds boring to me.
Personally, one of my most favorite gaming memories was when my DM had a very powerful battleaxe that my PC was intensely attached to get eaten by a rust monster. WE had a whole adventure around getting that axe back(time travel and such) at later levels.