I have done a few versions for my Strikeforce: Morituri Storyhour and for my Adventurers Con games.
These are 3.0 and 3.5 Not sure which one is which
I use Fighter / Barbarian and War Hulk classes / Prestige classes with Gauntlets to magically power up.
Here is version one.
NAME The HULK = RAGE RAGE LASTS 15 RDS FATIGUED= STR32 DEX12
CLASS Bar / Fit/ Rang RACE ½ Orc ALIGN CN
LEVEL 17 / 2 / 1 SIZE M AGE 30 GENDER M HT 6’8 / 13’4 WT 550 EYE Green HAIR Green
ABILITY SCORE MODIFIER TEMP TOTAL ARMOR SHIELD DEX SIZE NATURAL MISC
STR 34/48 +12 +19 HP 296/356 AC 33/30 = +0 +0 +2 +0 +0 +21 (see items)
DEX 14/13 +2 +1
CON 22/32 +6 +12 TOTAL ABILITY MOD FEATS & MISC
INT 09 -1 INIT +02/+01 +02 +00
WIS 08 -1
CHA 06 -2 MOVE 40
TOTAL CLASS CLASS CLASS ABILITY TEMP FEATS , RACIAL, MAGIC, PSIONIC
ONE TWO THREE MOD MOD MODIFIERS
FORTITUDE +24/+27 +10 +03 +02 +06 +00 +03* *Skin of Heroes
REFLEX +10/+09 +05 +00 +00 +02 +00 +03*
WILL +07/+10 +05 +00 +00 -01 +00 +03*/+03**Enraged
TOTAL CLASS CLASS CLASS ABILITY TEMP FEATS, RACIAL, MAGIC, PSIONIC
ONE TWO THREE MOD MOD MODIFIERS
MELEE +35/30/25/20 +17/12/7/2 +02 +01 +12 +00 +03 Skin of Heroes
RANGED +25/20/15/10 +17/12/7/2 +02 +01 +02 +00 +03
RAGE +42/+37/+32/+27
WEAPON TOTAL ATTACK BONUS TOTAL DAMAGE CRITICAL
SPIKED GAUNTLETS+5 (x2) +34/34/29/29/24/19 1d4+17ea 19-20/x2
RANGE WT TYPE SIZE NOTES
00 B Each are +5 enhanced, W Focus, Improv Crit, 2 Weapon, Improv Unarmed, Amberdex
WEAPON TOTAL ATTACK BONUS TOTAL DAMAGE CRITICAL
SPIKED GAUNTLETS+5 (x2) +42/42/37/37/32/28 1d4+24ea 19-20/x2 (ENRAGED)
RANGE WT TYPE SIZE NOTES
00 B Each are +5 enhanced, W Focus, Improv Crit, 2 Weapon, Improv Unarmed, Amberdex
*** -1 to hit a medium, -2 to hit a small puny thing
GEAR 760,000
Belt of Giant Str+6 Enhance Pmag +6 to STR 36,000
Ring of Wishes+3 (STR) Inherent Pmag +3 to STR used up but still worn 97,950
Gloves of DEX+6 Enhance Pmag +6 DEX 36,000
Manual of Bodily Health+5 Inherent Pmag +5 CON 137,500
Ring of Pro+5 Deflect Pmag +5 AC 50,000
Amulet of N Armor+5 N AC Pmag +5 AC 50,000
Bracers of Armor+8 Enhance Pmag +8AC 64,000
Skin of Heroes Luck Psi +3 Saves, AC, and Attacks 68,000
Spiked Gauntlet+5 x2 Enhance DMG 100,000
Ring of Enlargement Enlarge DMG 50% size growth to become Large Creature =+8STR, 103,750** ACTIVATES
-2 DEX, +4CON,+2NAC, -1 ATT and AC vs medium WHENEVER HE 743200 RAGES 23 charges remain
FEATS
1 Power Attack PLAY -3 Att=+3 dam –12 Att=+12 dam
3 Cleave PLAY Drop foe- follow thru with same strike
6 Unarmed Strike PLAY Hand to hand no attacks of Opportunity by the foe
9 Focus: Spike Gauntlet PLAY +1 to Hit with Spiked Gauntlets
12 Improve Crit PLAY Spiked Gauntlets now crit on a 19-20
Amberdex PLAY use off hand to atttack also
2 weapon Fight PLAY improve ability to strike fighting with two weapons
Track PLAY follow foe
15 Improv Unarmed Strike PLAY Get 2 extra off hand attacks
18 Giant Toughness WILD +9 HP
fit 1 Dragon Toughness WILD +12 HP
fit 2 Dragon Toughness WILD +12HP
and from Strikeforce-
NAME MAESTRO
CLASS Ogre / Barb/Rang/Fit RACE Ogre ALIGN CE DEITY
LEVEL 2/1/1/20 CR=24 SIZE M AGE 75 GENDER M HT 7’2 WT 850 EYE Black HAIR D Green
ABILITY SCORE MODIFIER TEMP TOTAL ARMOR SHIELD DEX SIZE NATURAL MISC
STR 44 +17 HP 482 AC 30 = +15 +0 +1 -1 +0 +5
DEX 16 +3 TEMP 002 FLATFOOTED= 29 TOUCH= 21
CON 33 +11 TOTAL ABILITY MOD FEATS & MISC 1. Plate+5
INT 16 +3 INIT +09 +00 +06 Thug 2. Adamantium metal
WIS 08 -1 NORMAL / ARMORED Im Init 3.Ring of Protection +5 DEFLECT
CHA 04 -3 MOVE 40 / 30 REACH 10 4.
Amulet Health/Manual Health +6 Enhance /+5 Inherent 5.
Belt G Str / maunal G Ex +6 Enhance / +5 Inherent 6.
Headband of Intell +6 Enhance 7.
Manual Quickness +5 Inherent 8.
TOTAL CLASS CLASS CLASS ABILITY TEMP FEATS , RACIAL, MAGIC, PSIONIC
ONE TWO THREE MOD MOD MODIFIERS
FORTITUDE +32 +02 +02 +11 +11 +00 +06 Racial= F+4, R+1, W+1
REFLEX +14 +00 +02 +06 +03 +00 +03 Epic +1 to each Save
WILL +08 +00 +00 +06 -01 +00 +03 Luck of Heroes +1
TOTAL CLASS CLASS CLASS ABILITY TEMP FEATS, RACIAL, MAGIC, PSIONIC
ONE TWO THREE MOD MOD MODIFIERS
MELEE +40/+35/+30/+25/+20 +01 +01 +18/13/08/03 +17 +00 +03 Ogre+3 / Size -1
RANGED +26/+21/+17/+12/+07 +01 +01 +18/13/08/03 +03 +00 +03 Epic +1
WEAPON TOTAL ATTACK BONUS TOTAL DAMAGE CRITICAL
GAUNTLETS+5ea +45/+40/+35/+30/+25 1d4+26 18-20/x2
RANGE WT TYPE SIZE NOTES
00 Greater Weapon Focus/Spec on Gauntlets, Improved Crit on Gauntlets
BANE vs LAW +2 to hit, +2d6 dam, IMPACT, THUNDERING on a crit 1d8 dam and
Fort check (DC 14 or knocked prone)
ONLY –2 With BOTH arms going at it
GEAR 1,200,000
FULL PLATE +5 100,000 TOTAL
GLAMORED(+1) Armor looks like anything the wearer wishes from different armor to street clothes
REGENERATIVE(+3) +10 to any saves it must make. Also heals (1d8+6) x5 a day
RAM +1 +8 TO STR Checks involving breaking down doors/// Foe +2 Grapple vs wearer however
GAUNTLETS +5 200,000
BANE +2 Anti-Law Does 2d6 extra damage while giving a +2 To hit and Damage
IMPACT +1 Improve Crit by x2
THUNDERING +2 Crit Hit = extra 1d8damage (Sonic) and Fort check DC 14 or deafened permantly
Amulet of Health +6 ENHANCE +6 to CON 36,000
Manual Bodily Health +5 INHERENT +5 to CON 137,500
Belt of Giant STR +6 ENHANCE +6 to STR 36,000
Manual of Gainful Ex +5 INHERENT +5 to STR 137,500
Headband of INT +6 ENHANCE +6 to INT 36,000
Manual of Quickness +5 INHERENT +5 to DEX 137,500 820,500
Ring of Prot+5 DEFLECTION +5 to AC 50,000
Boots of Stomping 3/day Reflex DC 12 20ft cone F=knocked prone 1,200
Psionic Tattoos Claws of vampire 1d8+STR to victum, heal that much (x10) 7500 879, 200
FEATS
Ogre 1 Power Attack -3 att=+3 dam -10 att=+10dam (Max= 21)
Ogre 2 Luck of Heroes +1 to each Save
Lv 1 Thug +2 Init +2 Intim
Lv 3 Improve Unarm Strike Treat as armed even when not
Fit 1 Weapon Focus +1 to attackw/Gauntlet
Fit 2 Improved Sunder +4 to Sunder items; NO attack of Opportunity allowed
Lv 6 Improved Critical Gauntlets Crit on 19-20
Fit 4 Weapon Spec +2 damage with Gauntlet
Fit 6 Improved Bull Rush +4 on Bull Rush Attempts; NO attacks of Opertunity allowed
Lv 9 Giant Toughness +9 HP
Fit 8 Two Weapon Fight -2 to penality fighting with both gloves
Fit 10 Greater Weapon Focus +2 TOTAL to Hit with Gauntlets
Lv 12 Dragon Toughness +12 HP
Fit 12 Greater Weapon Spec +4 damage TOTAL with Gauntlets
Lv 15 Dragon Toughness +12 HP
Fit 14 Cleave Drop one foe and swing into next
Fit 16 Great Cleave Continue the swing until no more remain ((10ft REACH!!!)
Lv 18 Dragon Toughness +12 HP
Fit 18 Improved Init +4 to Init
Lv 21* Epic Toughness +20 HP
Fit 20 Improve Over run +4 to Over run; NO attack of Opertunity
I left out skills since this is all from a word program and Text boxes don't translate well here (thus the messy look to the stats sorry).