Superhero Games

I ran a "Champions" game a couple years back that had a few interesting special points:

1) The game was so rules-lite that when I converted it to Aberrant, no one noticed. ;)

2) The game was played with a light sense of humor. Not quite the level of The Tick, but along those lines. The extent of the angst was "What happens when the Bionic Hulk is caught at the gym without his costume?"

3) The plot and NPCs were almost completely ad-libbed on the spot. I have a history of comedic comic-book-based writing (I had a short series of stories called "Silopolis," which was online for a time, but which I took down because I didn't feel like keeping up the monthly payments on a site no one but me ever saw ;)), and I trusted myself to come up with good superhero plots a lot more than I do D&D stories.

It turned out to be among the best games I ever ran, and easily the longest in terms of number of sessions.

The characters: Bionic Hulk (known as CyberHulk in Japan--while the real-life Bionic Hulk was a recluse and a hermit named Alex von Stubing, the comic-book version in the game world was dashing and romantic), Ghost-Wolf (my friend's uber-munchkinned character, who could become a werewolf, turn invisible, grow three times his size and fly at MACH 2), and Roswell Lee (a young master of an alien martial art, whose staff-blocking techniques were so fast they were considered Armor).

The Setting: My alma mater, Rochester Institute of Technology. The heroes were members of a frat on campus.

The enemies: The first enemy, made up on the spot, was The Clone Army, who was one man who, everytime he was hit, split into two duplicates of himself. Those dupes would split, too, until eventually, you were dealing with an entire army of this guy. He was followed by the recruits of a rival frat, which began offering a scholarship to superhumans to put up against the heroes' frat. The leaders of these were The Fearleader (a cheerleader who could cloud the minds of men and force them to do whatever commands she put into the form of a chear) and The Flyer (a super-strong juggernaut of a hockey player, who changed his name the The Tiger (RIT's mascot) to show school spirit. There was also an invisible alien menace that was abducting students and replacing them with paranoid superhuman clones. At one point, the team had to battle a clone of Ghost Wolf, which occurred when the nano-machines that gave the Clone Army his powers infected the 'Wolf, and he split in two. The Clone Wolf wasn't evil, just simple-minded. There's also a clone of Roswell Lee off in space somewhere, though no one was ever sure whether the Roswell that remained with the group was the clone or not.

The storyline was as muddled and chaotic as those of comics, and it was great fun. I created NPCs on the fly by mentally noting a few rules (Clone Army divided when he got hit, had the ability to teleport, and was vulnerable to "radiation") rather than hard and fast stats. What eventually happened was that everyone had stats that showed how relatively powerful they were (Bionic Hulk could, according to Champions, lift a battleship), but we rarely rolled dice. It was a fast and fun superhero game, and one I'd like to reproduce sometime.
 

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Welverin said:
In addition to what bwgwl and T-Billy mentioned there was also a comic by Whilce Portacio in the mid ninties that did pretty much the same thing. I liked it at the time but it went down hill when Whilce had trouble getting it done (an earthquake where he lived IIRC) and oher people took over.

The title was Wetworks, as I recall. If I'm remembering correctly, I think the delay had to do with his sister being seriously ill. From what I remember of the time period, Wetworks was supposed to have been one of the flagship titles of Image, alongside Spawn, Savage Dragon, Youngblood, and...umm...the one with the hero who broke the backs of bad guys...Shadowsomething...
I also think Pitt was supposed to be one of the main Image titles, but the guy doing it apparently flaked out and took, what, a year or so to get the second issue out? Plus there was another teambook I can't remember the title of...

Hey, I liked Image, but I liked Malibu and Valiant even more. Speaking of Valiant, can someone answer the questions I posted
here?:

http://enworld.cyberstreet.com/showthread.php?s=&threadid=21952
 

ColonelHardisson said:


The title was Wetworks, as I recall. If I'm remembering correctly, I think the delay had to do with his sister being seriously ill. From what I remember of the time period, Wetworks was supposed to have been one of the flagship titles of Image, alongside Spawn, Savage Dragon, Youngblood, and...umm...the one with the hero who broke the backs of bad guys...Shadowsomething...
I also think Pitt was supposed to be one of the main Image titles, but the guy doing it apparently flaked out and took, what, a year or so to get the second issue out? Plus there was another teambook I can't remember the title of...

Wetworks it was. I just re-read those a couple of weeks ago while managing a garage sale. Not bad stuff, although it wasn't ever my personal favorite.

Spine-snapper = Shadowhawk. It would have been good, if it weren't so darn gimmicky. The had stupid contests to figure out who Shadowhawk was and stuff like that. IMO, half the fun of supers is their non-superhero lives.

Image had a couple of other teambooks. Wildcats was one of my favorites. They also had a Brigade, which was just a copy of wildcats if you ask me. It's about then that I stopped collecting so I don't know what else might have come out.
 

In my old campaign, one of my players was an archaeologist who found a cache of Egyptian artifacts, spells and talismans. I expanded on his origins rather perversely.

I made him the third incarnation of the high priest of Set, Ankhseti, who every 3000 years or so has a knock down drag out with the high priest of Horus, Rahotep. I ran him in a solo adventure that revealed to him that his civillian and superhero personas were just camoflage to keep his real identity as Ankhseti hidden from his archnemesis, Rahotep. The back story was that although the Egyptian pantheon once walked the Earth at the inception of the Egyptian civilization circa 4000 BC, they voluntarily chose exile to a different dimension. Set greatly resented his banishment and schemed to return. The second battle between Ankhseti and Rahotep was recorded in Genesis, where they were incarnated as the grand vizier, Amonhotep, and adopted brother, Moseh, of the pharaoh Ramses the Great.

After this solo adventure, I upped his power levels, gave him the true names of (ie, unresistable banishment or mind control spells against) the current Sorceror Supreme of earth who was the most likely candidate for Rahotep's current incarnation, a jumper-like character ala Wildcards who was one team member's younger brother, and a rat-b'stard on the police department who never liked the team anyway. I had his girlfriend, a former Viper agent turned vigilante, reveal her vampiric nature to him (which he always suspected but...see below). I gave him a list of things to do to bring about Set's apochryphal return.

What all this boils down to is I let him play a supervillian-wolf in sheep's clothing for story arc in the campaign.

I planned for either eventuallity, Ankhseti wins or the rest of team and Rahotep (whose current incarnation was a slightly deranged fan who had previously showed up at all the team's public appearances) do. His girlfriend was my plot-device in the hole. She was actually not a vampire but an impromptu agent for Isis, current leader of the pantheon who wanted neither her brother Set nor her son Horus and their eternal conflict entering Earth's plane. She was given a blade and instructions on when she must, for the sake of the world, slay "the only man she had ever loved." Isis took pity on the girl's plight and the blow from the khopesh split the superhero persona from Ankhseti.
 

ColonelHardisson said:
The title was Wetworks, as I recall.

Ya know I actually meant to mention that, but somewhere between thinking it and typing it, I forgot.

Whatever his reason was for not continuing the comic himself I just couldn't understand it. Mind you I understand taking time off for personal reasons, just not letting someone else taking over a creator owned booked and never going back to it.

Sorry I can?t help you with the Valiant thing.
 


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